Commit graph

  • 1b7b915548 feat: removed grid main Sara 2024-10-04 11:13:53 +0200
  • 315ae2d3b4 feat: implemented city generator Sara 2024-10-04 11:12:13 +0200
  • 0ca2972218 feat: started work on city generation Sara 2024-10-01 10:25:43 +0200
  • b60cf6cb6c feat: added boost Sara 2024-10-01 10:25:32 +0200
  • 4d28ff8829 feat: lowered yaw speed Sara 2024-09-27 16:12:27 +0200
  • f79fda16e9 feat: added yaw keys Sara 2024-09-27 16:08:21 +0200
  • a9bc57a175 feat: improved slerp amount argument for camera controller Sara 2024-09-27 16:07:58 +0200
  • 30d8182f4d feat: added get child by typeid function with option to recurse Sara 2024-09-27 10:34:32 +0200
  • b3f9d7222e chore: updated utils Sara 2024-09-27 10:33:50 +0200
  • 2fbc198d7d feat: CameraNode fov is now configurable Sara 2024-09-27 10:33:12 +0200
  • 62c36b9660 chore: clarity camera controller tick function Sara 2024-09-26 14:09:29 +0200
  • b9935846c4 feat: PlayerController no longer implements Renderable Sara 2024-09-26 12:48:53 +0200
  • 7081e6fac9 fix: SceneNodeGetChildByTypeclass now returns NULL when nothing is found Sara 2024-09-25 21:37:50 +0200
  • cc475fc550 fix: renamed PlayerController functions Sara 2024-09-25 21:37:31 +0200
  • c2f7381ce5 asset: reexported rider Sara 2024-09-25 17:37:52 +0200
  • 0620a4fe75 asset: added building-1 model Sara 2024-09-25 17:37:44 +0200
  • b32bc6cefb fix: fragment shader files (.fs) are now correctly detected Sara 2024-09-25 17:37:25 +0200
  • 029888c548 fix: ResourceContainer name field is now a manually allocated string Sara 2024-09-25 17:37:07 +0200
  • d44f10c87b feat: added SceneNodeGetChildByTypeclass Sara 2024-09-25 17:34:17 +0200
  • 94e00bf0fd tweak: renamed time_disjointed to time_rotated in camera controller Sara 2024-09-25 17:34:06 +0200
  • 8aaf11d0ab chore: updated utils Sara 2024-09-25 17:33:41 +0200
  • f00440ff8c feat: renamed test object to player controller Sara 2024-09-25 17:16:12 +0200
  • a8024e5bfd asset: re-exported rider Sara 2024-09-25 13:05:50 +0200
  • 91b73cb371 feat: time_mul in camera controller now has a minimum value Sara 2024-09-25 12:10:48 +0200
  • 4704f9ca7b feat: implemented camera controller Sara 2024-09-25 11:58:37 +0200
  • 0f612b0bd6 asset: re-exported rider Sara 2024-09-25 11:58:20 +0200
  • fc4a465dbf feat: added jetpack rider character model Sara 2024-09-25 10:41:55 +0200
  • 78e9b5b667 chore: updated utils Sara 2024-09-25 10:40:02 +0200
  • f00ed0bf38 chore: removed debug logs from resources.c Sara 2024-09-25 10:37:04 +0200
  • 05b0eee41c tweak: increase grid size and ambient light level Sara 2024-09-25 10:36:49 +0200
  • ca8c9350a7 tweak: movement speeds Sara 2024-09-24 15:48:51 +0200
  • 38ceeec36f feat: implemented input module Sara 2024-09-24 15:26:34 +0200
  • 4151c3429a feat: created skeleton input module Sara 2024-09-20 12:35:45 +0200
  • 0d6e1ba96d chore: cleanup of some LOGs and comment formatting Sara 2024-09-20 11:53:29 +0200
  • 6c3906b7f8 chore: reworded comment Sara 2024-09-20 10:47:35 +0200
  • 972ce010ac feat: simplified Internal_OnShaderLoaded Sara 2024-09-19 20:56:08 +0200
  • 87e13e2069 tweak: lighting colour Sara 2024-09-19 17:15:02 +0200
  • 1f9b41dbf6 tweak: reexported spacefighter Sara 2024-09-19 17:14:53 +0200
  • 90f01de0cb fix: OnShaderLoaded now checks if locations exist before setting uniforms Sara 2024-09-19 15:45:01 +0200
  • 8422c9166f tweak: test object speeds Sara 2024-09-19 15:44:41 +0200
  • 44859f2de0 feat: organized the create scene functions Sara 2024-09-19 15:44:28 +0200
  • 8abee4ab20 feat: re-exported spaceship Sara 2024-09-19 15:42:39 +0200
  • 9456eb0f3a chore: spacing in default_shader.vs Sara 2024-09-19 15:42:30 +0200
  • 35ffc33ea8 fix: incorrect fragment world normal calculation Sara 2024-09-19 15:00:19 +0200
  • ee825527d0 tweak: changed camera offset Sara 2024-09-19 11:36:15 +0200
  • 2882eca44f feat: motion is now multiplied by delta-time Sara 2024-09-19 11:35:42 +0200
  • 335e957497 feat: mesh renderer no longer updates it's shader's uniforms Sara 2024-09-19 11:35:29 +0200
  • 0468dc9780 feat: resource module now notifies render module of loaded shaders Sara 2024-09-19 11:35:07 +0200
  • fa4517f9b5 feat: render module now tracks shaders and updates common uniforms Sara 2024-09-19 11:34:52 +0200
  • 10bd6ae727 fix: replaced 1.0 with GetFrameTime when calling SceneTick Sara 2024-09-19 11:34:26 +0200
  • bfa75d1744 feat: improved shader contrast by clamping min and max values of dot product Sara 2024-09-19 11:34:03 +0200
  • a0be00407f feat: implemented default shader Sara 2024-09-17 21:37:13 +0200
  • fdc92c8c20 chore: improved main.c formatting Sara 2024-09-17 16:40:36 +0200
  • 5d4306bdfa feat: changed camera rotation and location Sara 2024-09-17 15:47:32 +0200
  • bf5146b578 feat: updated default fovy to 70 Sara 2024-09-17 15:47:21 +0200
  • 86e64f82ed fix: fixed transform updating and scale transformation Sara 2024-09-17 14:10:30 +0200
  • 0661622b9c fix: Transform->matrix conversion is now (more) correct Sara 2024-09-17 12:46:23 +0200
  • c74c006ae2 chore: re-exported spacefighter with correct Z axis Sara 2024-09-17 12:45:27 +0200
  • 2be8b21372 feat: implemented MeshRenderEntity Sara 2024-09-16 23:28:55 +0200
  • dda35f69f0 chore: updated utils Sara 2024-09-16 23:28:45 +0200
  • 14e2885271 feat: nuked placeholder resources module Sara 2024-09-13 18:13:51 +0200
  • 9f3d52c1d4 feat: renamed window Sara 2024-09-13 11:49:54 +0200
  • 8f3ad30c4a feat: test object now rotates the surroundings Sara 2024-09-13 11:28:51 +0200
  • 09e52d007a fix: transform updating is now _actually_ recursive through the whole tree Sara 2024-09-13 11:28:02 +0200
  • c7265739cc docs: extra documentation pass Sara 2024-09-13 11:27:28 +0200
  • 6a81ac4ece feat: created test object that renders a yellow box Sara 2024-09-13 00:01:43 +0200
  • 67bd8017c5 feat: implemented transform hierarchy Sara 2024-09-13 00:01:21 +0200
  • 48d66b946b chore: updated utils Sara 2024-09-12 23:33:49 +0200
  • cb83b4cac3 chore: updated utils Sara 2024-09-12 21:32:35 +0200
  • 7df5bd8e1e feat: scene now renders and ticks Sara 2024-09-12 14:03:22 +0200
  • ce130a7983 chore: updated utils Sara 2024-09-12 14:02:48 +0200
  • 261b81bfe7 chore: updated utils Sara 2024-09-10 22:10:06 +0200
  • a052f71729 feat: rewrote main Sara 2024-09-10 22:09:57 +0200
  • ba614edd29 feat: defined various core engine concepts Sara 2024-09-10 22:09:46 +0200
  • ddd9323c60 feat: added compile_commands to gitignore Sara 2024-09-10 11:56:41 +0200
  • 42300d86f8 feat: added kdev files to ignore Sara 2024-09-10 11:56:22 +0200
  • 768553f36e feat: added utils module (cutes) Sara 2024-09-10 11:55:57 +0200
  • 17a6eed6bd
    Fix starting the debugger on macOS (#2) Jeffery Myers 2024-09-03 11:16:39 -0700
  • 94d9eb180f Fix starting the debugger on macOS Peter0x44 2024-09-03 17:17:38 +0100
  • d0001b3471
    Give premake5 and premake5.osx execute permissions. (#1) Jeffery Myers 2024-09-03 10:38:59 -0700
  • 2c14de3d07 Give premake5 and premake5.osx execute permissions. Peter0x44 2024-09-03 17:14:12 +0100
  • ebc302f701 remove ./ from ac Jeffery Myers 2024-09-02 09:33:35 -0700
  • 9c79fc4399 Merge branch 'main' of github.com:raylib-extras/raylib-quickstart Jeffery Myers 2024-08-23 07:09:45 -0700
  • e5b0c478bb update OSX docs, they don't use the same bin as linux. Jeffery Myers 2024-08-23 07:09:36 -0700
  • 8d0485eafc use a single script file. autogenerate the extern folder Jeffery Myers 2024-08-20 16:16:17 -0700
  • 9049a646a1 Updates Jeffery Myers 2024-08-17 08:53:09 -0700
  • 9abfee362a add missing properties file Jeff Myers 2024-08-16 08:53:37 -0700
  • 0523db4ad6
    Update README.md Jeffery Myers 2024-08-16 08:24:54 -0700
  • 134bb017ee
    Update README.md Jeffery Myers 2024-08-14 19:36:33 -0700
  • d79c7ae9af
    Update README.md Jeffery Myers 2024-08-14 19:35:12 -0700
  • 1c30e84c38 linux info, ignores Jeffery Myers 2024-08-14 19:33:30 -0700
  • 439b53c74d vscode Jeffery Myers 2024-08-14 18:01:58 -0700
  • 3f023baa2f inital code drop. Jeff Myers 2024-08-14 17:09:43 -0700
  • fe934db383
    Initial commit Jeffery Myers 2024-08-14 17:08:10 -0700