chore: spacing in default_shader.vs

This commit is contained in:
Sara 2024-09-19 15:42:30 +02:00
parent 35ffc33ea8
commit 9456eb0f3a

View file

@ -19,7 +19,6 @@ void main()
// Send vertex attributes to fragment shader
fragTexCoord = vertexTexCoord;
fragNormal = -normalize(vec3(matModel * vec4(vertexNormal, 0.0)));
// Calculate final vertex position
gl_Position = mvp*vec4(vertexPosition, 1.0);
}