chore: removed debug logs from resources.c

This commit is contained in:
Sara 2024-09-25 10:37:04 +02:00
parent 05b0eee41c
commit f00ed0bf38

View file

@ -102,11 +102,9 @@ void Internal_IndexResourceDirectory() {
ResourceContainer *found_container = hash_map_get_as(ResourceContainer, &g_resource_map, &placeholder.name);
if(found_container == NULL) {
placeholder.path = GetDirectoryPath(placeholder.path);
LOG_INFO("Internal_IndexResourceDirectory: Indexing %s as %s", placeholder.path, placeholder.name);
hash_map_insert(&g_resource_map, &placeholder.name, &placeholder);
}
} else if(placeholder.type != RESOURCE_MAX) { // regular resources
LOG_INFO("Internal_IndexResourceDirectory: Indexing %s as %s", placeholder.path, placeholder.name);
hash_map_insert(&g_resource_map, &placeholder.name, &placeholder);
}
}
@ -209,7 +207,9 @@ void Internal_UnloadTextureResource(ResourceContainer *resource) {
static
void Internal_LoadShaderResource(ResourceContainer *resource) {
resource->shader = LoadShader(TextFormat("%s/%s.vs", resource->path, resource->name), TextFormat("%s/%s.fs", resource->path, resource->name));
char const *vs = TextFormat("%s/%s.vs", resource->path, resource->name);
char const *fs = TextFormat("%s/%s.fs", resource->path, resource->name);
resource->shader = LoadShader(vs, fs);
ASSERT_RETURN(IsShaderReady(resource->shader),, "Internal_LoadShaderResource: Shader failed to load.");
Internal_OnShaderLoaded((ShaderResource){.resource = &resource->shader, .handle = resource});
}