Commit graph

  • 9172b98b9b chore: added emission to default_pellet basic-enemies Sara 2024-05-26 15:17:34 +0200
  • 2e4591c3df feat: cleanup Sara 2024-05-19 15:49:48 +0200
  • 3863b622f5 feat: updated utils, all references to GameRoot are now GameRoot3D Sara 2024-05-06 11:03:54 +0200
  • 5badb8a68f feat: CharacterActor::target is no longer a property Sara 2024-05-02 15:18:25 +0200
  • d3e8c75d1a chore: simplified formatting Sara 2024-05-02 15:17:51 +0200
  • 31b5312cf5 fix: player no longer rotates endlessly when hovered over Sara 2024-05-02 15:17:10 +0200
  • 491e375b6e feat: added character awareness node to player character Sara 2024-05-02 15:16:34 +0200
  • 2c3b3f2724 feat: increased pistol projectile speed Sara 2024-05-02 15:15:59 +0200
  • a86b912d01 chore: reordered character actor getters/setters Sara 2024-05-02 15:09:47 +0200
  • d5a6aec9d1 feat: added character_type to CharacterActor Sara 2024-05-02 15:08:45 +0200
  • 8366d5b5df feat: renamed Team -> CharacterType, removed prefixes Sara 2024-05-02 15:07:37 +0200
  • 71596133a5 fix: name of character actor include guard Sara 2024-05-02 15:07:07 +0200
  • f8ffa67a11 feat: removed references to overview mode and tactics movement Sara 2024-05-02 15:06:36 +0200
  • 85b0c66cb3 feat: changed tactics controls Sara 2024-05-02 15:06:20 +0200
  • f82365b08b feat: registering of CharacterAwareness Sara 2024-05-02 15:05:45 +0200
  • c55d6b67ef chore: updated operator formatting Sara 2024-05-02 15:05:28 +0200
  • c689d16dfd feat: created character awareness node Sara 2024-05-02 15:05:08 +0200
  • ca53fb4ae1 feat: deleted enemy class Sara 2024-05-02 15:04:48 +0200
  • 5967bbb95b chore: cleaned up default pistol pellet projectile Sara 2024-05-02 15:04:23 +0200
  • 8fca1d154f feat: created a new enemy entity "flower" Sara 2024-05-02 15:04:08 +0200
  • a2c1cd5e57 chore: moved objects around testing level main Sara 2024-04-21 15:37:38 +0200
  • 17c5d1510c chore: moved player character weapon muzzle around Sara 2024-04-21 15:37:22 +0200
  • 039c0c1ab5 chore:adjusted camera clip planes Sara 2024-04-21 15:36:24 +0200
  • 7796d67206 feat: started making more modular assets for testing Sara 2024-04-21 15:36:11 +0200
  • 9b57569394 feat: declared "Team" enum class Sara 2024-04-21 15:35:49 +0200
  • e882b63b28 feat: CharacterActor acceleration walk_speed sprint_speed and rotation_speed are now variable Sara 2024-04-21 15:35:40 +0200
  • febfa76bb3 fix: LineGoalMarker now uses extents instead of left-right extent separate Sara 2024-04-21 15:35:03 +0200
  • 36d681252b chore(naming): clarified names of PlannerNode maps/sets Sara 2024-04-21 15:34:38 +0200
  • ae8b76bd0c feat: named rendering layers Sara 2024-04-16 12:01:52 +0200
  • aaf4177c16 feat: updated player character model for testing Sara 2024-04-16 12:01:43 +0200
  • 53a138459e feat: changed rendering for player reticle Sara 2024-04-16 12:01:33 +0200
  • 15f7f5e7c4 feat: imported test level Sara 2024-04-16 12:01:15 +0200
  • 1a85848528 feat: increased pistol range and disabled automatic firing Sara 2024-04-16 11:46:50 +0200
  • 028aa48c3a feat: added LineGoalMarker Sara 2024-04-16 11:46:23 +0200
  • 15f9451b92 feat: updated utils Sara 2024-04-16 11:46:11 +0200
  • 7b8ba8739e feat: implemented spawn_at_position for tunnels_player Sara 2024-04-16 11:45:14 +0200
  • 675b2e53ec chore: removed unused include (pellet_projectile.hpp) Sara 2024-04-16 11:30:51 +0200
  • 51d07079b2 fix: projectiles now destroy when hitting non-character objects Sara 2024-04-16 11:30:34 +0200
  • 9472109d6e feat: changed collision mask for PelletProjectile::check_hit Sara 2024-04-16 11:30:10 +0200
  • fd726c03b9 feat: player now has different control characteristics when in Tactics Mode Sara 2024-04-11 23:04:35 +0200
  • 83e0b16133 fix: character_actor now updates rotation when AI-controlled Sara 2024-04-11 23:03:59 +0200
  • 1d440672f3 feat: character actor now uses callable_mp for callables Sara 2024-04-11 23:03:32 +0200
  • 58bf470a89 feat: updated utils Sara 2024-04-10 12:45:00 +0200
  • f0185e64bc feat: implemented tactics markers and mode switching Sara 2024-04-09 18:57:53 +0200
  • 7f2d67d9db feat: added global world state to game root Sara 2024-04-02 22:25:56 +0200
  • 43728c7e83 feat: move target for move to player action is now g_player_character Sara 2024-04-02 22:25:49 +0200
  • 73ff6ead46 feat: StateArgs now require a Planner as construction context Sara 2024-04-02 22:25:26 +0200
  • 8d3484163c feat: fixed global fetching, added get_player_character/position to global world state Sara 2024-04-02 22:25:06 +0200
  • 7d227d105b feat: character actor now registers self as player character with game mode Sara 2024-04-02 22:24:30 +0200
  • 1095ee24f8 feat: tunnels gamemode can now keep track of player characters Sara 2024-04-02 22:24:05 +0200
  • 624989a7cd feat: updated godot-cpp Sara 2024-04-02 16:51:48 +0200
  • 5f076dfb63 chore: reordered header includes in tunnels_player Sara 2024-04-02 14:30:56 +0200
  • ba6bc4fd6d Merge remote-tracking branch 'origin/goap-planner' Sara 2024-04-01 23:26:54 +0200
  • ea730d61b4 feat: implemented last bits required to create a 'follow player' goal goap-planner Sara 2024-04-01 23:26:28 +0200
  • 540d91ddcf feat: commenting an cleanup pass character_actor.hpp Sara 2024-03-31 18:17:29 +0200
  • dc56c7bc52 chore(formatting): added brackets for consistency Sara 2024-03-31 18:16:32 +0200
  • 317b7f877a feat: no longer checking for proximity in CharacterActor::move_to Sara 2024-03-31 18:16:05 +0200
  • 56f0e3bc87 feat: character actor velocity is now applied only when on the floor Sara 2024-03-31 18:15:47 +0200
  • d3b9e54b0b feat: removed script from player_character.tscn Sara 2024-03-30 23:34:16 +0100
  • a1ee9f0160 feat: updated design document Sara 2024-03-30 23:33:47 +0100
  • 206f8a6e70 feat: added godot property for Planner::goals Sara 2024-03-30 23:33:09 +0100
  • 4dbeb77ad4 feat: Planner::cached_world_state now clears when make_plan is called Sara 2024-03-30 23:32:52 +0100
  • 8017194b0c feat: implemented set/get_goals for Planner Sara 2024-03-30 23:12:24 +0100
  • e1fd4b8e8d feat: removed Planner::_process Sara 2024-03-30 23:04:16 +0100
  • 662ede04e9 feat: added goals to Planner Sara 2024-03-30 23:03:51 +0100
  • 4847d82533 chore(formatting): put newline after _FORCE_INLINE_ for PlannerNodeHasher::hash Sara 2024-03-30 23:03:39 +0100
  • 60df329d1b chore: added comments, removed unused world_state_override Sara 2024-03-30 23:03:12 +0100
  • 87d2cbd727 chore: simplified PlannerNode::goal_node Sara 2024-03-30 23:02:07 +0100
  • 325afa7f11 feat: added Goal prerequisites Sara 2024-03-30 23:01:48 +0100
  • b12cef310d feat: moved State into it's own file Sara 2024-03-30 23:00:58 +0100
  • bb4f870dae feat: added the apply state to Action Sara 2024-03-30 22:59:57 +0100
  • ad3292aafd feat: removed optimize=none from debug make rule Sara 2024-03-27 23:12:27 +0100
  • 4c51a6053a chore(docs): commenting pass on Planner::make_plan Sara 2024-03-27 23:12:05 +0100
  • 971c2dd2ff feat: put PlannerNode member fns in planner.cpp Sara 2024-03-27 23:11:47 +0100
  • fdfde706e0 feat: first functioning state of GOAP implementation Sara 2024-03-27 01:22:31 +0100
  • dfe6349c76 feat: outlined planner, started implementation Sara 2024-03-25 21:58:48 +0100
  • 6e55e5293f feat: created global world state singleton Sara 2024-03-25 21:58:30 +0100
  • e0261a033e feat: defined action with prereqs and effects Sara 2024-03-25 21:58:20 +0100
  • 3b75b13a14 feat: renamed player_character to character_actor Sara 2024-03-25 16:02:21 +0100
  • b5505d7317 feat: removed all player state machine code Sara 2024-03-24 20:15:58 +0100
  • ac89de735e feat: implemented avoidance for player characters Sara 2024-03-23 22:19:35 +0100
  • 173feaef28 feat: simplified following behaviour of characters Sara 2024-03-23 22:19:25 +0100
  • d78ce22e8b chore(cleanup): changed order of nodes in player character Sara 2024-03-23 13:12:35 +0100
  • b4d785674e feat: added get_home_position and in_player_line_of_fire to PlayerState Sara 2024-03-23 13:12:08 +0100
  • 22397bbf4c feat: added makefile Sara 2024-03-23 13:07:13 +0100
  • 9850fffb80 fix: player character now actually stops Sara 2024-03-22 15:34:53 +0100
  • 4c521a0aa3 feat: lowered acceleration Sara 2024-03-22 15:34:38 +0100
  • 0b2685ee7c feat: added get_velocity_target to player character Sara 2024-03-22 15:34:08 +0100
  • bf8e1f5763 feat: added regroup state for player states Sara 2024-03-22 15:33:29 +0100
  • 588fbac8e4 chore: removed debug logging Sara 2024-03-22 15:33:16 +0100
  • 47bfbeb26c feat: added player ally character to test level Sara 2024-03-22 00:17:16 +0100
  • cd06f03375 feat: set default state for player character state machine Sara 2024-03-22 00:17:07 +0100
  • 7f2ec153d5 feat: registered types StateMachine PlayerState and FollowingPlayer Sara 2024-03-22 00:16:52 +0100
  • 078f0424dd feat: added move_to and shoot_at to player character Sara 2024-03-22 00:16:33 +0100
  • 7532a68b91 feat: added PlayerState base class and FollowingPlayer state Sara 2024-03-22 00:16:19 +0100
  • 5ab4540cc5 feat: tunnels game mode now enables getting player Sara 2024-03-22 00:15:53 +0100
  • 1fdfca5bb7 feat: added getter for character to tunnels player Sara 2024-03-22 00:15:34 +0100
  • fbe9638029 feat: updated utils Sara 2024-03-22 00:15:20 +0100
  • e5f70b1eb6 feat: added state interface and state machine Sara 2024-03-22 00:14:15 +0100
  • 6f62842746 feat: updated utils Sara 2024-03-21 22:50:55 +0100