feat: declared "Team" enum class
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@ -17,6 +17,12 @@ namespace goap {
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class Planner;
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};
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enum class Team {
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CHARACTER_TEAM_WORLD = 0u,
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CHARACTER_TEAM_PLAYER = 1u,
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CHARACTER_TEAM_ENEMY = 2u,
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};
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class CharacterActor : public CharacterBody3D,
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public IHealthEntity {
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GDCLASS(CharacterActor, CharacterBody3D);
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