Sara
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3638d55fe0
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tweak: adjusted run bob and weapon lead animation
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2025-08-31 14:21:34 +02:00 |
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Sara
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e6af6557e0
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feat: player health status updates HUD
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2025-08-31 14:07:24 +02:00 |
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Sara
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efe5607f60
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feat: added health percentage to HUD
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2025-08-30 23:08:16 +02:00 |
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Sara
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2c95d2e7aa
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feat: removed reticle from HUD
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2025-08-30 23:07:30 +02:00 |
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Sara
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5277ac6281
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feat: more icons
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2025-08-30 23:06:35 +02:00 |
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Sara
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c7f101b8c3
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feat: added icons for custom classes
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2025-08-30 21:16:47 +02:00 |
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Sara
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6456d81794
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feat: added delay to detecting the player
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2025-08-30 13:14:23 +02:00 |
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Sara
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f646f70c37
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fix: separated run and weapon bob amplitude
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2025-08-30 13:02:41 +02:00 |
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Sara
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e30758754c
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tweak: adjusted run headbob frequency and inverted weapon bob
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2025-08-30 00:30:25 +02:00 |
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Sara
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dc65707ff1
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feat: implemented camera bob and weapon bob and lead
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2025-08-29 22:56:35 +02:00 |
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Sara
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793391f0d3
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fix: run bob now lerps back to home position
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2025-08-29 18:27:10 +02:00 |
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Sara
|
b08b390c6e
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feat: replaced running animation with procedural motion
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2025-08-29 18:13:50 +02:00 |
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Sara
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86a15184c0
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feat: enemy spawner will now attach spawned enemies to its own parent
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2025-08-28 19:14:28 +02:00 |
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Sara
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b3090243e0
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feat: npc unit will now deallocate itself when all npc members are killed
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2025-08-28 19:14:07 +02:00 |
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Sara
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8a9d70b37e
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fix: difficulty will now increment as intended
|
2025-08-28 19:13:42 +02:00 |
|
Sara
|
8dad8bbc1f
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feat: refactored how mapregion tracks units and npcs
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2025-08-28 19:12:57 +02:00 |
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Sara
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0ff5f4ae9c
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feat: registering get_unit with class db
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2025-08-27 22:53:47 +02:00 |
|
Sara
|
9b07c70b11
|
feat: implemented enemies spawning based on current region difficulty
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2025-08-27 14:06:59 +02:00 |
|
Sara
|
96b5be405c
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tweak: decreased player detector awareness stats
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2025-08-27 14:06:23 +02:00 |
|
Sara
|
53a5118079
|
feat: lifted player input mouse look speed to variable
|
2025-08-22 15:49:01 +02:00 |
|
Sara
|
2a083b6430
|
fix: formatting enemy_body.cpp
|
2025-08-22 15:48:29 +02:00 |
|
Sara
|
d8ae45df0f
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feat: defining map region unit un-/registering behaviour
|
2025-08-17 17:55:09 +02:00 |
|
Sara
|
bd5320f7a1
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feat: defined map region
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2025-08-14 11:51:22 +02:00 |
|
Sara
|
569ac1f712
|
tweak: lowered running fov
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2025-08-12 13:41:17 +02:00 |
|
Sara
|
efff355479
|
fix: when resetting rifle fov, set to 1 ipv 0
|
2025-08-12 13:41:07 +02:00 |
|
Sara
|
a55fe18a6c
|
fix: clamping camera fov
|
2025-08-12 13:40:54 +02:00 |
|
Sara
|
67d59a161d
|
tweak: updated the way the player body adjusts fov
|
2025-08-11 20:22:36 +02:00 |
|
Sara
|
5bd8b88376
|
tweak: lowered mouse sensitivity
|
2025-08-11 18:55:50 +02:00 |
|
Sara
|
8567a274f1
|
feat: player camera is now responsible for all look input handling
|
2025-08-11 18:55:28 +02:00 |
|
Sara
|
458b6f8079
|
fix: resetting rifle aiming state on switch out
|
2025-08-11 18:54:07 +02:00 |
|
Sara
|
a968cccdc2
|
fix: running with rifle not working after swap away and back
|
2025-08-11 18:23:43 +02:00 |
|
Sara
|
6c5a24e374
|
feat: player body now handles movement fov adjustment
|
2025-08-11 17:59:37 +02:00 |
|
Sara
|
b29966ccf7
|
fix: revolver alt fire becomes inactive on switch
|
2025-08-11 17:59:12 +02:00 |
|
Sara
|
9e3de9c29a
|
fix: enemy wretched stop when attacking
|
2025-08-11 16:59:48 +02:00 |
|
Sara
|
7a13823c97
|
feat: weapon swapping
|
2025-08-11 16:49:49 +02:00 |
|
Sara
|
6b7a092961
|
feat: rifle pickup added to map
|
2025-08-11 16:10:16 +02:00 |
|
Sara
|
2511ac69c0
|
feat: implemented interaction tooltips
|
2025-08-11 15:33:31 +02:00 |
|
Sara
|
34db607145
|
feat: implemented partial revolver reload
|
2025-08-11 14:59:08 +02:00 |
|
Sara
|
7e3afd6c64
|
feat: added HUD object
|
2025-08-10 20:53:27 +02:00 |
|
Sara
|
fbecc9f684
|
feat: added HUD class
|
2025-08-10 18:53:30 +02:00 |
|
Sara
|
ed85b557a7
|
feat: reloading withdraws ammo from inventory
|
2025-08-10 16:37:02 +02:00 |
|
Sara
|
905726c862
|
feat: implemented full reload for revolver
|
2025-08-09 15:36:48 +02:00 |
|
Sara
|
f40f01a569
|
fix: sound event patchboard singleton not being destroyed
|
2025-08-09 15:18:48 +02:00 |
|
Sara
|
68abfdd383
|
feat: implemented rifle reload with placeholder anim
|
2025-08-06 18:45:02 +02:00 |
|
Sara
|
150231c67c
|
feat: started work on reloading
|
2025-08-05 16:20:55 +02:00 |
|
Sara
|
2d720a983a
|
feat: implemented run animation for revolver
|
2025-08-05 13:38:14 +02:00 |
|
Sara
|
66aede32bd
|
feat: added sound events for enemy awareness
|
2025-08-04 17:00:23 +02:00 |
|
Sara
|
945baf0994
|
feat: implemented revolver
|
2025-08-04 13:45:16 +02:00 |
|
Sara
|
8a3717eac3
|
feat: added recoil to revolver
|
2025-07-31 23:03:31 +02:00 |
|
Sara
|
af22bc57ab
|
fix: error caused by preloading blood effect in hitboxes
|
2025-07-31 21:48:20 +02:00 |
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