Commit graph

  • 8a3717eac3 feat: added recoil to revolver development Sara 2025-07-31 23:03:27 +0200
  • db7fcb8a65 feat: revolver adjustments Sara 2025-07-31 23:03:14 +0200
  • 8cdcf8efb7 tweak: revolver spread tighter Sara 2025-07-31 23:03:06 +0200
  • 9fe79e9aa3 fix: added stepup to maintenance building platform Sara 2025-07-31 23:02:52 +0200
  • 48ebf76281 fix: enemy wretched unable to move after reaching first navigation point Sara 2025-07-31 22:54:30 +0200
  • a9e5ffca74 feat: increase in wretched health Sara 2025-07-31 21:48:42 +0200
  • 69bd64671e feat: industrial area adjustments Sara 2025-07-31 21:48:34 +0200
  • af22bc57ab fix: error caused by preloading blood effect in hitboxes Sara 2025-07-31 21:48:20 +0200
  • 6eba3b0454 feat: added revolver Sara 2025-07-31 21:47:59 +0200
  • 3b22cd86f7 feat: adjused rifle and added revolver model Sara 2025-07-29 22:47:16 +0200
  • 03d40bfef3 tweak: rifle model Sara 2025-07-29 01:14:14 +0200
  • 76857b307d feat: retextured and adjusted the rifle model Sara 2025-07-29 00:51:16 +0200
  • adcbf41a48 feat: hit effect scenes are now preloaded Sara 2025-07-28 22:21:16 +0200
  • 5a4ac26c72 feat: added interactions, demo packs and destructables Sara 2025-07-28 21:17:11 +0200
  • d66c999039 feat: optimized boxed map Sara 2025-07-27 15:53:18 +0200
  • cb20f46d9d feat: boxed industrial area sketch with CSG nodes Sara 2025-07-26 22:48:17 +0200
  • 69daecea06 feat: added configuration warnings to player body Sara 2025-07-25 21:06:59 +0200
  • 4bec0ed5fc feat: made player smaller, removed debug log Sara 2025-07-25 17:22:38 +0200
  • 5e8e359aaf feat: removed one wretched from patrol group Sara 2025-07-25 17:22:29 +0200
  • 10535a675d fix: PlayerInput now normalizes input after un/pause Sara 2025-07-25 13:29:00 +0200
  • 5d0ae90fbc fix: state machines now handle being disabled Sara 2025-07-25 01:52:59 +0200
  • 707c38894a fix(build): removed compiledb from release builds Sara 2025-07-25 01:26:18 +0200
  • 8a76244537 feat: added pycache to gitignore Sara 2025-07-25 01:25:19 +0200
  • 2000c25857 fix: removed unused function run_input_down Sara 2025-07-25 01:25:09 +0200
  • b72474974b fix(formatting): removed unnecessary spacing Sara 2025-07-25 01:24:59 +0200
  • 75dd7158ca feat: adjusted settings Sara 2025-07-25 01:24:42 +0200
  • 8edc34b7b6 fix: change_scene_to_file is now called with call_deferred Sara 2025-07-24 00:08:40 +0200
  • aaf46bc41c feat: all wretched's hitboxes are now in the model scene Sara 2025-07-24 00:08:18 +0200
  • d2c6fd4b82 feat: changed type of testmap root to Node Sara 2025-07-24 00:06:51 +0200
  • 63e4b1022f fix: main menu now enforces MOUSE_MODE_VISIBLE Sara 2025-07-24 00:06:17 +0200
  • 0d346471a2 feat: implemented pause menu Sara 2025-07-23 15:58:09 +0200
  • 84f0d48879 feat: added open menu input Sara 2025-07-23 14:43:01 +0200
  • 5b826cc23b feat: added main menu and game over Sara 2025-07-23 14:42:49 +0200
  • c57a4c8bb9 feat: added godot-git plugin to improve vcs experience Sara 2025-07-23 14:05:44 +0200
  • 48dde1089c feat: adjusted hitbox shapes Sara 2025-07-23 13:59:41 +0200
  • 1a8c64806d feat: enemy death and damage effects Sara 2025-07-23 00:24:52 +0200
  • 2134fcae92 feat: implemented avoidance and exposed speed settings to editor Sara 2025-07-22 20:02:33 +0200
  • fb9417a1d8 feat: implemented enemy wretched attack animation and damage boxes Sara 2025-07-22 14:40:57 +0200
  • a0c143d3b5 fix: removed some forgotten print_lines Sara 2025-07-22 13:14:17 +0200
  • 97e0c1a79d feat: adjusted collision settings for hitscan weapons Sara 2025-07-21 23:18:20 +0200
  • 426a7a8688 feat: added wretched model and first animations Sara 2025-07-21 23:18:05 +0200
  • 2c59572e40 feat: implemented damage box Sara 2025-07-21 23:17:54 +0200
  • a734eb8b20 feat: exposed health status getter on player Sara 2025-07-21 23:17:46 +0200
  • 74aead946c feat: reworked enemy wretched logic Sara 2025-07-21 23:17:37 +0200
  • 2cd1cba04f feat: implemented damage to enemies Sara 2025-07-21 20:41:02 +0200
  • 70696db134 fix: animation timing for hip fire on rifle now matches animation Sara 2025-07-21 17:22:29 +0200
  • d8aafba90e fix: WretchedPatrolState now works without a path Sara 2025-07-21 17:21:56 +0200
  • ec6fc76335 feat: units hold formation while patrolling Sara 2025-07-21 16:50:58 +0200
  • c05d3aa28f fix: patrol navigation now first targets the closest point on the path Sara 2025-07-21 15:50:26 +0200
  • 9517588415 feat: implemented enemy wretched patrol and chase states Sara 2025-07-21 15:05:02 +0200
  • 1b0e4384b9 feat: enemies now rotate with movement Sara 2025-07-20 21:46:18 +0200
  • 526f756736 feat: first basic enemy patrolling behaviour Sara 2025-07-20 21:41:22 +0200
  • 7c4c75d193 feat: defined state and state machine concepts Sara 2025-07-19 20:06:42 +0200
  • 7c0b338f68 feat: added health status class to ClassDB Sara 2025-07-19 20:05:03 +0200
  • 144e18b2d0 fix: look_at normal and up aligning Sara 2025-07-19 20:04:52 +0200
  • f02dbf44ac feat: added more settings to rifle Sara 2025-07-19 15:26:55 +0200
  • 58e90780d5 feat: implemented recoil Sara 2025-07-19 14:26:46 +0200
  • a7b3f97b3b feat: implemented bullet impacts Sara 2025-07-19 12:33:40 +0200
  • 7a5c129bb9 feat: added raycast node to rifle to start work on hitscan weapons Sara 2025-07-18 00:47:17 +0200
  • 52ab7bea59 feat: started work on health tracking Sara 2025-07-18 00:46:52 +0200
  • 01b69df872 feat: replace 'fallback weapon' with 'starting weapon' Sara 2025-07-18 00:45:55 +0200
  • a93e79cd1c fix(compiletime): removed compiledb arg from justfile Sara 2025-07-17 12:50:03 +0200
  • aecc40ed6e feat: implemented basics for weapons Sara 2025-07-17 12:49:32 +0200
  • 6fa9d11af5 feat: implementations of initial weapon inventory interface Sara 2025-07-15 23:01:28 +0200
  • 6cdb2cbd4f feat: work on running and weapon inventory Sara 2025-07-15 00:50:54 +0200
  • 43c5863e89 fix(git): added kdev files to .gitignore Sara 2025-07-14 23:07:35 +0200
  • 46a958f801 feat: initialized template and wrote first gameplay code Sara 2025-07-14 23:03:04 +0200
  • 82f2cae0f6 fix: added .cache and build artifacts to gitignore Sara 2025-06-23 21:13:38 +0200
  • fdb9ad8de0 Merge pull request 'Adding just format command to justfile' (#13) from feat/just-format into development hertog 2025-06-21 21:40:05 +0000
  • 79048bc28e feat: added comments to justfile for clarity and debugging ease Sara 2025-06-20 21:28:26 +0200
  • 684fcbf3c9 feat: added just format command Sara 2025-06-20 21:28:01 +0200
  • 384cfcbec6 feat: added clang-format and formatted existing files Sara 2025-06-20 21:27:01 +0200
  • 2d7050a065 Merge remote-tracking branch 'origin/fix/justfile-export_templates' into development Sara 2025-04-16 11:55:12 +0200
  • 49689745db added custom modules to build command Jan van der Weide 2025-04-14 13:04:03 +0200
  • 0e78ce5031 fix: engine sourcecode module Sara 2025-04-14 11:17:09 +0200
  • 31c715db98 feat: erased broken engine submodule Sara 2025-04-14 11:13:48 +0200
  • 202693b275 feat: erased accidentally added engine files Sara 2025-04-14 11:13:27 +0200
  • 58690660c4 fix: export_preset path not resetting propperly Jan van der Weide 2025-04-13 22:15:59 +0200
  • f0fc98b2b8 Merge pull request 'feature/engine-template-rework' (#7) from feature/engine-template-rework into development Sara 2025-04-13 09:51:05 +0000
  • c420f4b4a8 feat: justfile updated and effected files updated accordingly Jan van der Weide 2025-04-12 18:41:11 +0200
  • c33d2130cc feat: modules moved and engine moved to submodule Jan van der Weide 2025-04-12 18:40:44 +0200
  • dfb5e645cd Merge pull request 'Updated to engine version 4.4' (#2) from Sara/godot-module-template:development into development hertog 2025-03-17 10:18:18 +0000
  • ba58baf432 feat: updated engine version to 4.4 Sara 2025-03-17 10:43:25 +0100
  • d08586768d Merge pull request 'Updated to 4.4-rc1 & better justfile' (#1) from Sara/godot-module-template:development into development hertog 2025-02-23 18:05:36 +0000
  • 4e541b1128 feat: updated justfile to build with symbols, clang, mold and dev info Sara 2025-02-23 16:02:31 +0100
  • 21ba8e33af feat: updated engine version to 4.4-rc1 Sara 2025-02-23 14:38:14 +0100
  • ee00efde1f feat: added BIND_GET_SET BIND_PROPERTY & BIND_HPROPERTY via macros.h Sara 2025-01-30 12:50:05 +0100
  • 29f289db11 fix: added config.py to PROJECT module Sara 2025-01-30 12:49:02 +0100
  • 83b1ec4391 Merge pull request 'development' (#1) from Sara/godot-module-template:development into development Johannes Hendrik Gerard van der Weide 2025-01-23 14:04:33 +0000
  • 5251e6737e feat: replace init.sh with justfile Sara 2025-01-19 14:08:41 +0100
  • 25f9a4c4fd fix: template name in project.godot is now correct Sara 2025-01-19 14:08:23 +0100
  • e000dd0e62 feat: added init.sh Sara 2025-01-19 13:48:29 +0100
  • a6f4d83112 feat: added template project Sara 2025-01-19 13:48:24 +0100
  • 87c7c247f1 feat: added template module Sara 2025-01-19 13:48:19 +0100
  • 7125d019b5 feat: godot-engine-source-4.3-stable Jan van der Weide 2025-01-17 16:36:38 +0100
  • c59a7dcade Initial commit Johannes Hendrik Gerard van der Weide 2025-01-17 15:24:36 +0000