Commit graph

  • c4bd5edb54 feat: started work on enemy rifleman development Sara Gerretsen 2025-10-25 13:23:30 +0200
  • 2f6c7e13e5 feat: updated base character Sara Gerretsen 2025-10-25 13:23:13 +0200
  • d5a633c973 chore: deleted blend1 backup files Sara Gerretsen 2025-10-25 13:23:07 +0200
  • 71bd8cd630 fix: state machine only acts if enabled Sara Gerretsen 2025-10-25 13:21:55 +0200
  • e303c853e9 chore(git): added blender backup files to ignore Sara Gerretsen 2025-10-25 13:21:33 +0200
  • a5cbee6b44 level: updated spawners and paths Sara Gerretsen 2025-10-25 13:18:59 +0200
  • 28183fceb8 feat: fully implemented death in NpcUnit Sara Gerretsen 2025-10-25 13:18:04 +0200
  • 5f61fafe7b fix: added includes that are needed in 4.6 Sara Gerretsen 2025-10-25 13:16:03 +0200
  • 777f7908de chore: EnemySpawner is now a Marker3D for clarity Sara Gerretsen 2025-10-25 13:15:11 +0200
  • c66d6f56b4 fix: body/area_entered only registered if !ready Sara Gerretsen 2025-10-25 13:14:14 +0200
  • 4efcf58a01 chore: regenerated voxel lighting data Sara Gerretsen 2025-10-25 13:13:52 +0200
  • 75c64a786a chore: updated engine Sara Gerretsen 2025-10-25 13:12:20 +0200
  • d7eeb98b5b feat(just): added compiledb=yes to debug builds Sara Gerretsen 2025-10-24 17:21:07 +0200
  • 6153e73492 tweak: wretched speeds Sara 2025-08-31 22:32:35 +0200
  • 1b0136220d tweak: player movement stats Sara 2025-08-31 22:32:16 +0200
  • d8e6177d5f feat: created enemy rifleman class Sara 2025-08-31 22:32:00 +0200
  • 23be58a31c feat: more animations in rifleman model Sara 2025-08-31 17:19:17 +0200
  • 3638d55fe0 tweak: adjusted run bob and weapon lead animation Sara 2025-08-31 14:21:34 +0200
  • 63ad129db0 tweak: added start-only enemy patrol in the maintenance building Sara 2025-08-31 14:21:15 +0200
  • e6af6557e0 feat: player health status updates HUD Sara 2025-08-31 14:07:03 +0200
  • 7b231bd0f3 feat: adjusted healthbar Sara 2025-08-31 14:04:02 +0200
  • 36443b1790 feat: adjusted Health bar in hud Sara 2025-08-31 13:53:45 +0200
  • efe5607f60 feat: added health percentage to HUD Sara 2025-08-30 23:08:16 +0200
  • a2c80df0b8 feat: replaced patrol nodes with markers Sara 2025-08-30 23:08:06 +0200
  • 2c95d2e7aa feat: removed reticle from HUD Sara 2025-08-30 23:07:30 +0200
  • 5277ac6281 feat: more icons Sara 2025-08-30 23:06:35 +0200
  • c7f101b8c3 feat: added icons for custom classes Sara 2025-08-30 21:16:47 +0200
  • 6456d81794 feat: added delay to detecting the player Sara 2025-08-30 13:14:23 +0200
  • f646f70c37 fix: separated run and weapon bob amplitude Sara 2025-08-30 13:02:41 +0200
  • e30758754c tweak: adjusted run headbob frequency and inverted weapon bob Sara 2025-08-30 00:30:25 +0200
  • 909e83e779 tweak: increased enemy wretched size Sara 2025-08-29 22:56:56 +0200
  • dc65707ff1 feat: implemented camera bob and weapon bob and lead Sara 2025-08-29 22:56:35 +0200
  • eea0d85ff7 feat: removed reticle as it's inaccurate Sara 2025-08-29 22:56:13 +0200
  • 7b3c2b5b6f feat: difficulty weight calculated as number of enemies to kill before increase Sara 2025-08-29 18:31:35 +0200
  • 793391f0d3 fix: run bob now lerps back to home position Sara 2025-08-29 18:27:10 +0200
  • b08b390c6e feat: replaced running animation with procedural motion Sara 2025-08-29 18:13:50 +0200
  • c2bdcc2c07 feat: wretched now raise difficulty when killed Sara 2025-08-28 19:15:00 +0200
  • 3ec6e87cb4 feat: adjusted weapon animations Sara 2025-08-28 19:14:46 +0200
  • 86a15184c0 feat: enemy spawner will now attach spawned enemies to its own parent Sara 2025-08-28 19:14:28 +0200
  • b3090243e0 feat: npc unit will now deallocate itself when all npc members are killed Sara 2025-08-28 19:14:07 +0200
  • 8a9d70b37e fix: difficulty will now increment as intended Sara 2025-08-28 19:13:42 +0200
  • 8dad8bbc1f feat: refactored how mapregion tracks units and npcs Sara 2025-08-28 19:12:57 +0200
  • 0ff5f4ae9c feat: registering get_unit with class db Sara 2025-08-27 22:53:47 +0200
  • 3c59403a07 tweak: adjusted level to close gap in train crash Sara 2025-08-27 22:52:29 +0200
  • 54f572d05a tweak: adjusted industrial area to break up sightlines Sara 2025-08-27 20:45:54 +0200
  • 6c0fc17196 feat: added rifleman model Sara 2025-08-27 14:07:08 +0200
  • 9b07c70b11 feat: implemented enemies spawning based on current region difficulty Sara 2025-08-27 14:06:59 +0200
  • 96b5be405c tweak: decreased player detector awareness stats Sara 2025-08-27 14:06:23 +0200
  • bc41b89929 fix: adjusted 3d scene rendering settings Sara 2025-08-22 19:44:57 +0200
  • cb7332fd6f tweak: lighting settings Sara 2025-08-22 15:58:07 +0200
  • 7081df1dae fix: vsync settings causing frame swapping issues Sara 2025-08-22 15:57:58 +0200
  • 3c20402254 tweak: increased FOV Sara 2025-08-22 15:56:43 +0200
  • cded496e4c feat: adjusted level scene Sara 2025-08-22 15:56:24 +0200
  • 53a5118079 feat: lifted player input mouse look speed to variable Sara 2025-08-22 15:49:01 +0200
  • 2a083b6430 fix: formatting enemy_body.cpp Sara 2025-08-22 15:48:29 +0200
  • d8ae45df0f feat: defining map region unit un-/registering behaviour Sara 2025-08-17 17:55:09 +0200
  • 92c38e54b6 tweak: vsync setting Sara 2025-08-17 17:54:30 +0200
  • bc646bd1c2 feat: regenerated some geometry from csg nodes Sara 2025-08-14 11:51:39 +0200
  • 0713a1442d tweak: lighting settings Sara 2025-08-14 11:51:29 +0200
  • bd5320f7a1 feat: defined map region Sara 2025-08-14 11:51:22 +0200
  • 569ac1f712 tweak: lowered running fov Sara 2025-08-12 13:41:17 +0200
  • efff355479 fix: when resetting rifle fov, set to 1 ipv 0 Sara 2025-08-12 13:41:07 +0200
  • a55fe18a6c fix: clamping camera fov Sara 2025-08-12 13:40:54 +0200
  • 67d59a161d tweak: updated the way the player body adjusts fov Sara 2025-08-11 20:22:36 +0200
  • 5bd8b88376 tweak: lowered mouse sensitivity Sara 2025-08-11 18:55:50 +0200
  • 8567a274f1 feat: player camera is now responsible for all look input handling Sara 2025-08-11 18:55:28 +0200
  • 458b6f8079 fix: resetting rifle aiming state on switch out Sara 2025-08-11 18:54:07 +0200
  • 373d5fcf43 tweak: adjusted revolver single action accuracy Sara 2025-08-11 18:24:00 +0200
  • a968cccdc2 fix: running with rifle not working after swap away and back Sara 2025-08-11 18:23:15 +0200
  • 6c5a24e374 feat: player body now handles movement fov adjustment Sara 2025-08-11 17:59:31 +0200
  • b29966ccf7 fix: revolver alt fire becomes inactive on switch Sara 2025-08-11 17:59:12 +0200
  • 9e3de9c29a fix: enemy wretched stop when attacking Sara 2025-08-11 16:59:48 +0200
  • 7a13823c97 feat: weapon swapping Sara 2025-08-11 16:49:49 +0200
  • 6b7a092961 feat: rifle pickup added to map Sara 2025-08-11 16:10:16 +0200
  • 2511ac69c0 feat: implemented interaction tooltips Sara 2025-08-11 15:33:31 +0200
  • 34db607145 feat: implemented partial revolver reload Sara 2025-08-11 14:59:08 +0200
  • 7e3afd6c64 feat: added HUD object Sara 2025-08-10 20:53:27 +0200
  • 3ceabd50eb feat: added reticle dot svg image Sara 2025-08-10 18:53:31 +0200
  • fbecc9f684 feat: added HUD class Sara 2025-08-10 18:53:30 +0200
  • a4e158930d feat: added game.tscn Sara 2025-08-10 16:37:18 +0200
  • ed85b557a7 feat: reloading withdraws ammo from inventory Sara 2025-08-10 16:37:02 +0200
  • a2035e0db0 tweak: adjusted rifle animation Sara 2025-08-10 12:39:04 +0200
  • 75b6c02df5 feat: updated rifle reload animation Sara 2025-08-09 17:13:29 +0200
  • 374e4176cb feat: placed more enemies Sara 2025-08-09 17:13:21 +0200
  • 905726c862 feat: implemented full reload for revolver Sara 2025-08-09 15:36:48 +0200
  • f40f01a569 fix: sound event patchboard singleton not being destroyed Sara 2025-08-09 15:18:48 +0200
  • 68abfdd383 feat: implemented rifle reload with placeholder anim Sara 2025-08-06 18:45:02 +0200
  • 150231c67c feat: started work on reloading Sara 2025-08-05 16:20:55 +0200
  • 2d720a983a feat: implemented run animation for revolver Sara 2025-08-05 13:38:14 +0200
  • 66aede32bd feat: added sound events for enemy awareness Sara 2025-08-04 17:00:23 +0200
  • 1373656f90 fix: disabled debug drawing on enemy nav agent Sara 2025-08-04 14:48:42 +0200
  • 6cea730f14 feat: shortened revolver barrel Sara 2025-08-04 14:48:26 +0200
  • bd9362ac86 feat: adjusted double action fire timing revolver Sara 2025-08-04 14:43:11 +0200
  • 945baf0994 feat: implemented revolver Sara 2025-08-04 13:45:16 +0200
  • 47970091ff feat: moved hitscan muzzles to camera Sara 2025-08-04 13:45:07 +0200
  • 8a3717eac3 feat: added recoil to revolver Sara 2025-07-31 23:03:27 +0200
  • db7fcb8a65 feat: revolver adjustments Sara 2025-07-31 23:03:14 +0200
  • 8cdcf8efb7 tweak: revolver spread tighter Sara 2025-07-31 23:03:06 +0200
  • 9fe79e9aa3 fix: added stepup to maintenance building platform Sara 2025-07-31 23:02:52 +0200
  • 48ebf76281 fix: enemy wretched unable to move after reaching first navigation point Sara 2025-07-31 22:54:30 +0200