fix: when resetting rifle fov, set to 1 ipv 0
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@ -186,7 +186,7 @@ void Rifle::notify_deselected() {
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hud->set_reticle_visibility(true);
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}
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this->in_alt_mode = false;
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this->fov = 0.f;
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this->fov = 1.f;
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}
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void Rifle::reload_full() {
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