fix: resetting rifle aiming state on switch out
This commit is contained in:
parent
373d5fcf43
commit
458b6f8079
|
@ -185,6 +185,8 @@ void Rifle::notify_deselected() {
|
|||
if (HeadsUpDisplay * hud{ HeadsUpDisplay::get_singleton() }) {
|
||||
hud->set_reticle_visibility(true);
|
||||
}
|
||||
this->in_alt_mode = false;
|
||||
this->fov = 0.f;
|
||||
}
|
||||
|
||||
void Rifle::reload_full() {
|
||||
|
|
Loading…
Reference in a new issue