Commit graph

172 commits

Author SHA1 Message Date
Sara 9172b98b9b chore: added emission to default_pellet 2024-05-26 15:17:34 +02:00
Sara 2e4591c3df feat: cleanup 2024-05-19 15:49:48 +02:00
Sara 3863b622f5 feat: updated utils, all references to GameRoot are now GameRoot3D 2024-05-06 11:03:54 +02:00
Sara 5badb8a68f feat: CharacterActor::target is no longer a property
Instead only a getter is exposed to godotscript
2024-05-02 15:18:25 +02:00
Sara d3e8c75d1a chore: simplified formatting 2024-05-02 15:17:51 +02:00
Sara 31b5312cf5 fix: player no longer rotates endlessly when hovered over 2024-05-02 15:17:10 +02:00
Sara 491e375b6e feat: added character awareness node to player character 2024-05-02 15:16:34 +02:00
Sara 2c3b3f2724 feat: increased pistol projectile speed 2024-05-02 15:15:59 +02:00
Sara a86b912d01 chore: reordered character actor getters/setters 2024-05-02 15:09:47 +02:00
Sara d5a6aec9d1 feat: added character_type to CharacterActor 2024-05-02 15:08:45 +02:00
Sara 8366d5b5df feat: renamed Team -> CharacterType, removed prefixes 2024-05-02 15:07:37 +02:00
Sara 71596133a5 fix: name of character actor include guard 2024-05-02 15:07:07 +02:00
Sara f8ffa67a11 feat: removed references to overview mode and tactics movement 2024-05-02 15:06:36 +02:00
Sara 85b0c66cb3 feat: changed tactics controls 2024-05-02 15:06:20 +02:00
Sara f82365b08b feat: registering of CharacterAwareness 2024-05-02 15:05:45 +02:00
Sara c55d6b67ef chore: updated operator formatting 2024-05-02 15:05:28 +02:00
Sara c689d16dfd feat: created character awareness node 2024-05-02 15:05:08 +02:00
Sara ca53fb4ae1 feat: deleted enemy class 2024-05-02 15:04:48 +02:00
Sara 5967bbb95b chore: cleaned up default pistol pellet projectile 2024-05-02 15:04:23 +02:00
Sara 8fca1d154f feat: created a new enemy entity "flower" 2024-05-02 15:04:08 +02:00
Sara a2c1cd5e57 chore: moved objects around testing level 2024-04-21 15:37:38 +02:00
Sara 17c5d1510c chore: moved player character weapon muzzle around 2024-04-21 15:37:22 +02:00
Sara 039c0c1ab5 chore:adjusted camera clip planes 2024-04-21 15:36:24 +02:00
Sara 7796d67206 feat: started making more modular assets for testing 2024-04-21 15:36:11 +02:00
Sara 9b57569394 feat: declared "Team" enum class 2024-04-21 15:35:49 +02:00
Sara e882b63b28 feat: CharacterActor acceleration walk_speed sprint_speed and rotation_speed are now variable 2024-04-21 15:35:40 +02:00
Sara febfa76bb3 fix: LineGoalMarker now uses extents instead of left-right extent separate 2024-04-21 15:35:03 +02:00
Sara 36d681252b chore(naming): clarified names of PlannerNode maps/sets 2024-04-21 15:34:38 +02:00
Sara ae8b76bd0c feat: named rendering layers 2024-04-16 12:01:52 +02:00
Sara aaf4177c16 feat: updated player character model for testing 2024-04-16 12:01:43 +02:00
Sara 53a138459e feat: changed rendering for player reticle 2024-04-16 12:01:33 +02:00
Sara 15f7f5e7c4 feat: imported test level 2024-04-16 12:01:15 +02:00
Sara 1a85848528 feat: increased pistol range and disabled automatic firing 2024-04-16 11:46:50 +02:00
Sara 028aa48c3a feat: added LineGoalMarker 2024-04-16 11:46:23 +02:00
Sara 15f9451b92 feat: updated utils 2024-04-16 11:46:11 +02:00
Sara 7b8ba8739e feat: implemented spawn_at_position for tunnels_player 2024-04-16 11:45:14 +02:00
Sara 675b2e53ec chore: removed unused include (pellet_projectile.hpp) 2024-04-16 11:30:51 +02:00
Sara 51d07079b2 fix: projectiles now destroy when hitting non-character objects 2024-04-16 11:30:34 +02:00
Sara 9472109d6e feat: changed collision mask for PelletProjectile::check_hit 2024-04-16 11:30:10 +02:00
Sara fd726c03b9 feat: player now has different control characteristics when in Tactics Mode 2024-04-11 23:04:35 +02:00
Sara 83e0b16133 fix: character_actor now updates rotation when AI-controlled 2024-04-11 23:03:59 +02:00
Sara 1d440672f3 feat: character actor now uses callable_mp for callables 2024-04-11 23:03:32 +02:00
Sara 58bf470a89 feat: updated utils 2024-04-10 12:45:39 +02:00
Sara f0185e64bc feat: implemented tactics markers and mode switching 2024-04-09 18:57:53 +02:00
Sara 7f2d67d9db feat: added global world state to game root 2024-04-02 22:25:56 +02:00
Sara 43728c7e83 feat: move target for move to player action is now g_player_character 2024-04-02 22:25:49 +02:00
Sara 73ff6ead46 feat: StateArgs now require a Planner as construction context 2024-04-02 22:25:26 +02:00
Sara 8d3484163c feat: fixed global fetching, added get_player_character/position to global world state 2024-04-02 22:25:06 +02:00
Sara 7d227d105b feat: character actor now registers self as player character with game mode 2024-04-02 22:24:30 +02:00
Sara 1095ee24f8 feat: tunnels gamemode can now keep track of player characters 2024-04-02 22:24:05 +02:00