Sara
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3863b622f5
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feat: updated utils, all references to GameRoot are now GameRoot3D
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2024-05-06 11:03:54 +02:00 |
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Sara
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5badb8a68f
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feat: CharacterActor::target is no longer a property
Instead only a getter is exposed to godotscript
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2024-05-02 15:18:25 +02:00 |
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Sara
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d3e8c75d1a
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chore: simplified formatting
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2024-05-02 15:17:51 +02:00 |
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Sara
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31b5312cf5
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fix: player no longer rotates endlessly when hovered over
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2024-05-02 15:17:10 +02:00 |
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Sara
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491e375b6e
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feat: added character awareness node to player character
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2024-05-02 15:16:34 +02:00 |
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Sara
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2c3b3f2724
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feat: increased pistol projectile speed
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2024-05-02 15:15:59 +02:00 |
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Sara
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a86b912d01
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chore: reordered character actor getters/setters
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2024-05-02 15:09:47 +02:00 |
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Sara
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d5a6aec9d1
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feat: added character_type to CharacterActor
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2024-05-02 15:08:45 +02:00 |
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Sara
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8366d5b5df
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feat: renamed Team -> CharacterType, removed prefixes
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2024-05-02 15:07:37 +02:00 |
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Sara
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71596133a5
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fix: name of character actor include guard
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2024-05-02 15:07:07 +02:00 |
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Sara
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f8ffa67a11
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feat: removed references to overview mode and tactics movement
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2024-05-02 15:06:36 +02:00 |
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Sara
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85b0c66cb3
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feat: changed tactics controls
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2024-05-02 15:06:20 +02:00 |
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Sara
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f82365b08b
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feat: registering of CharacterAwareness
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2024-05-02 15:05:45 +02:00 |
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Sara
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c55d6b67ef
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chore: updated operator formatting
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2024-05-02 15:05:28 +02:00 |
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Sara
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c689d16dfd
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feat: created character awareness node
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2024-05-02 15:05:08 +02:00 |
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Sara
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ca53fb4ae1
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feat: deleted enemy class
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2024-05-02 15:04:48 +02:00 |
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Sara
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5967bbb95b
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chore: cleaned up default pistol pellet projectile
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2024-05-02 15:04:23 +02:00 |
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Sara
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8fca1d154f
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feat: created a new enemy entity "flower"
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2024-05-02 15:04:08 +02:00 |
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Sara
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a2c1cd5e57
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chore: moved objects around testing level
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2024-04-21 15:37:38 +02:00 |
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Sara
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17c5d1510c
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chore: moved player character weapon muzzle around
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2024-04-21 15:37:22 +02:00 |
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Sara
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039c0c1ab5
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chore:adjusted camera clip planes
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2024-04-21 15:36:24 +02:00 |
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Sara
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7796d67206
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feat: started making more modular assets for testing
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2024-04-21 15:36:11 +02:00 |
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Sara
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9b57569394
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feat: declared "Team" enum class
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2024-04-21 15:35:49 +02:00 |
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Sara
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e882b63b28
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feat: CharacterActor acceleration walk_speed sprint_speed and rotation_speed are now variable
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2024-04-21 15:35:40 +02:00 |
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Sara
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febfa76bb3
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fix: LineGoalMarker now uses extents instead of left-right extent separate
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2024-04-21 15:35:03 +02:00 |
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Sara
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36d681252b
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chore(naming): clarified names of PlannerNode maps/sets
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2024-04-21 15:34:38 +02:00 |
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Sara
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ae8b76bd0c
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feat: named rendering layers
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2024-04-16 12:01:52 +02:00 |
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Sara
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aaf4177c16
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feat: updated player character model for testing
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2024-04-16 12:01:43 +02:00 |
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Sara
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53a138459e
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feat: changed rendering for player reticle
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2024-04-16 12:01:33 +02:00 |
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Sara
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15f7f5e7c4
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feat: imported test level
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2024-04-16 12:01:15 +02:00 |
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Sara
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1a85848528
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feat: increased pistol range and disabled automatic firing
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2024-04-16 11:46:50 +02:00 |
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Sara
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028aa48c3a
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feat: added LineGoalMarker
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2024-04-16 11:46:23 +02:00 |
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Sara
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15f9451b92
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feat: updated utils
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2024-04-16 11:46:11 +02:00 |
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Sara
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7b8ba8739e
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feat: implemented spawn_at_position for tunnels_player
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2024-04-16 11:45:14 +02:00 |
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Sara
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675b2e53ec
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chore: removed unused include (pellet_projectile.hpp)
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2024-04-16 11:30:51 +02:00 |
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Sara
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51d07079b2
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fix: projectiles now destroy when hitting non-character objects
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2024-04-16 11:30:34 +02:00 |
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Sara
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9472109d6e
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feat: changed collision mask for PelletProjectile::check_hit
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2024-04-16 11:30:10 +02:00 |
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Sara
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fd726c03b9
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feat: player now has different control characteristics when in Tactics Mode
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2024-04-11 23:04:35 +02:00 |
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Sara
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83e0b16133
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fix: character_actor now updates rotation when AI-controlled
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2024-04-11 23:03:59 +02:00 |
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Sara
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1d440672f3
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feat: character actor now uses callable_mp for callables
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2024-04-11 23:03:32 +02:00 |
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Sara
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58bf470a89
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feat: updated utils
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2024-04-10 12:45:39 +02:00 |
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Sara
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f0185e64bc
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feat: implemented tactics markers and mode switching
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2024-04-09 18:57:53 +02:00 |
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Sara
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7f2d67d9db
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feat: added global world state to game root
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2024-04-02 22:25:56 +02:00 |
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Sara
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43728c7e83
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feat: move target for move to player action is now g_player_character
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2024-04-02 22:25:49 +02:00 |
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Sara
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73ff6ead46
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feat: StateArgs now require a Planner as construction context
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2024-04-02 22:25:26 +02:00 |
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Sara
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8d3484163c
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feat: fixed global fetching, added get_player_character/position to global world state
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2024-04-02 22:25:06 +02:00 |
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Sara
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7d227d105b
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feat: character actor now registers self as player character with game mode
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2024-04-02 22:24:30 +02:00 |
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Sara
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1095ee24f8
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feat: tunnels gamemode can now keep track of player characters
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2024-04-02 22:24:05 +02:00 |
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Sara
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624989a7cd
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feat: updated godot-cpp
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2024-04-02 16:51:48 +02:00 |
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Sara
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5f076dfb63
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chore: reordered header includes in tunnels_player
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2024-04-02 14:30:56 +02:00 |
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