Commit graph

52 commits

Author SHA1 Message Date
ac3bf1f22a feat: started work on enemy&level changes 2026-06-17 19:44:58 +02:00
1de5bb6cb2 chore: player health shader tweaks 2026-06-17 14:45:15 +02:00
5feb023e02 feat: finishing up the player kaleidoscope shader 2026-06-16 22:28:32 +02:00
ba93e0d3f5 feat: more player shader 2026-06-16 15:48:04 +02:00
dce784a237 feat: character tech art 2026-06-15 23:29:18 +02:00
37b6226e8f feat: level&graphics&movement updates 2026-06-14 23:53:51 +02:00
4e5216538f feat: level, logic, and visual updates 2026-06-10 23:06:23 +02:00
034c3b6d6a chore: adjusted player textures 2026-05-25 22:33:06 +02:00
c839edb48c feat: imported character design iteration 2026-05-23 00:06:46 +02:00
fdfd1dc04a feat: improvements to consistency of player behaviour 2026-05-21 22:50:20 +02:00
8371a22288 chore: adjusted animations 2026-05-21 17:33:10 +02:00
5ef07c3261 chore: adjusted player running animation 2026-05-21 14:19:20 +02:00
6e15c1ab80 feat: massive progress on city modules & core 2026-05-20 23:25:10 +02:00
39191e9f3f feat: added portfolio-version of the player skin 2026-05-20 09:58:19 +02:00
a837cf9cf3 chore: adjusted character face mesh&mouth texture 2026-05-17 20:49:17 +02:00
ae43411c5c fix: all player meshes are in the Player layer 2026-05-17 16:02:46 +02:00
f776e51780 feat: player eyes and mouth on separate materials 2026-05-17 13:22:54 +02:00
1662a7eed0 chore: adjusted size of sidewalk tiles 2026-05-16 21:44:17 +02:00
c8fa9c06e5 chore: adjusted colours and player mesh 2026-05-16 15:05:51 +02:00
02809d156a chore: adjusted player mesh 2026-05-16 14:55:52 +02:00
d6f924552b chore: recoloured textures 2026-05-16 13:51:56 +02:00
b91952d89a chore: adjusted player meshes&textures 2026-05-16 11:51:55 +02:00
b98fa30ddb chore: adjustments to player meshes&textures 2026-05-15 23:29:47 +02:00
0d8739795b feat: player mesh adjustments 2026-05-14 23:13:16 +02:00
9fff5ad862 chore: adjusted character meshes&textures 2026-05-14 21:50:45 +02:00
59497e8dcc chore: adjusted player meshes&textures 2026-05-14 18:48:53 +02:00
d11fec9a03 chore: adjustments to player skin & mesh 2026-05-14 15:19:55 +02:00
1c78bd1e0f chore: adjusted player character model & texture 2026-05-14 12:43:33 +02:00
2675688bc1 feat: updated player skin and mesh 2026-05-13 23:07:44 +02:00
7231e09c54 chore: adjusted player textures/material 2026-05-13 20:56:18 +02:00
cf8312efde chore: player kaleidoscope effect is now toon-shaded 2026-05-13 19:40:23 +02:00
e3a347c415 chore: removed BoneAttached omnilights for now 2026-05-13 19:39:06 +02:00
9ea4b602fe chore: cleaned up some animations 2026-05-13 19:38:48 +02:00
568413212a chore: animation pose adjustments 2026-05-13 16:44:33 +02:00
cf21edb738 feat: developing the visual identity of the game 2026-05-13 16:24:36 +02:00
60a6f271f9 chore: face mesh adjustment 2026-05-11 11:45:31 +02:00
7e2753bb4b chore: adjusted character model topology 2026-05-10 14:15:27 +02:00
9dbddf2374 chore: adjusted chest area mesh 2026-05-09 21:34:14 +02:00
25d6411f87 fix: hang physics more predictable 2026-05-06 13:55:39 +02:00
7baa148c53 fix: unsuccessful ledge grabs abort properly 2026-05-06 12:51:35 +02:00
6f232373bd feat: player can hang off and clamber up ledges 2026-05-06 00:32:23 +02:00
bd082ccb95 feat: implemented ledge hang 2026-05-05 17:08:09 +02:00
51927058a1 chore: ledge-hang animation 2026-05-03 12:26:11 +02:00
8c18af38df chore: animation adjustments 2026-05-01 00:31:01 +02:00
6d5b20c990 chore: mesh adjustments 2026-04-30 22:27:33 +02:00
76fe73e4cb feat: animations and mesh of player 2026-04-29 23:05:10 +02:00
c25397a160 feat: reconfigured jump->fall animation transition 2026-04-29 20:49:01 +02:00
4ae91a9611 feat: animation adjustments 2026-04-29 17:01:39 +02:00
3e5e9ed2ea feat: animation adjustments 2026-04-29 14:05:25 +02:00
6d5a478282 feat: animations 2026-04-29 11:06:42 +02:00