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ac3bf1f22a
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feat: started work on enemy&level changes
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2026-06-17 19:44:58 +02:00 |
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1de5bb6cb2
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chore: player health shader tweaks
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2026-06-17 14:45:15 +02:00 |
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5feb023e02
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feat: finishing up the player kaleidoscope shader
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2026-06-16 22:28:32 +02:00 |
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ba93e0d3f5
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feat: more player shader
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2026-06-16 15:48:04 +02:00 |
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dce784a237
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feat: character tech art
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2026-06-15 23:29:18 +02:00 |
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37b6226e8f
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feat: level&graphics&movement updates
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2026-06-14 23:53:51 +02:00 |
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4e5216538f
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feat: level, logic, and visual updates
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2026-06-10 23:06:23 +02:00 |
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034c3b6d6a
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chore: adjusted player textures
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2026-05-25 22:33:06 +02:00 |
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c839edb48c
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feat: imported character design iteration
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2026-05-23 00:06:46 +02:00 |
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fdfd1dc04a
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feat: improvements to consistency of player behaviour
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2026-05-21 22:50:20 +02:00 |
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8371a22288
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chore: adjusted animations
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2026-05-21 17:33:10 +02:00 |
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5ef07c3261
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chore: adjusted player running animation
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2026-05-21 14:19:20 +02:00 |
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6e15c1ab80
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feat: massive progress on city modules & core
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2026-05-20 23:25:10 +02:00 |
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39191e9f3f
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feat: added portfolio-version of the player skin
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2026-05-20 09:58:19 +02:00 |
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a837cf9cf3
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chore: adjusted character face mesh&mouth texture
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2026-05-17 20:49:17 +02:00 |
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ae43411c5c
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fix: all player meshes are in the Player layer
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2026-05-17 16:02:46 +02:00 |
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f776e51780
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feat: player eyes and mouth on separate materials
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2026-05-17 13:22:54 +02:00 |
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1662a7eed0
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chore: adjusted size of sidewalk tiles
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2026-05-16 21:44:17 +02:00 |
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c8fa9c06e5
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chore: adjusted colours and player mesh
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2026-05-16 15:05:51 +02:00 |
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02809d156a
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chore: adjusted player mesh
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2026-05-16 14:55:52 +02:00 |
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d6f924552b
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chore: recoloured textures
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2026-05-16 13:51:56 +02:00 |
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b91952d89a
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chore: adjusted player meshes&textures
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2026-05-16 11:51:55 +02:00 |
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b98fa30ddb
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chore: adjustments to player meshes&textures
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2026-05-15 23:29:47 +02:00 |
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0d8739795b
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feat: player mesh adjustments
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2026-05-14 23:13:16 +02:00 |
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9fff5ad862
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chore: adjusted character meshes&textures
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2026-05-14 21:50:45 +02:00 |
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59497e8dcc
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chore: adjusted player meshes&textures
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2026-05-14 18:48:53 +02:00 |
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d11fec9a03
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chore: adjustments to player skin & mesh
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2026-05-14 15:19:55 +02:00 |
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1c78bd1e0f
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chore: adjusted player character model & texture
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2026-05-14 12:43:33 +02:00 |
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2675688bc1
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feat: updated player skin and mesh
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2026-05-13 23:07:44 +02:00 |
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7231e09c54
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chore: adjusted player textures/material
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2026-05-13 20:56:18 +02:00 |
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cf8312efde
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chore: player kaleidoscope effect is now toon-shaded
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2026-05-13 19:40:23 +02:00 |
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e3a347c415
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chore: removed BoneAttached omnilights for now
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2026-05-13 19:39:06 +02:00 |
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9ea4b602fe
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chore: cleaned up some animations
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2026-05-13 19:38:48 +02:00 |
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568413212a
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chore: animation pose adjustments
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2026-05-13 16:44:33 +02:00 |
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cf21edb738
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feat: developing the visual identity of the game
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2026-05-13 16:24:36 +02:00 |
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60a6f271f9
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chore: face mesh adjustment
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2026-05-11 11:45:31 +02:00 |
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7e2753bb4b
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chore: adjusted character model topology
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2026-05-10 14:15:27 +02:00 |
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9dbddf2374
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chore: adjusted chest area mesh
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2026-05-09 21:34:14 +02:00 |
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25d6411f87
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fix: hang physics more predictable
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2026-05-06 13:55:39 +02:00 |
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7baa148c53
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fix: unsuccessful ledge grabs abort properly
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2026-05-06 12:51:35 +02:00 |
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6f232373bd
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feat: player can hang off and clamber up ledges
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2026-05-06 00:32:23 +02:00 |
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bd082ccb95
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feat: implemented ledge hang
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2026-05-05 17:08:09 +02:00 |
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51927058a1
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chore: ledge-hang animation
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2026-05-03 12:26:11 +02:00 |
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8c18af38df
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chore: animation adjustments
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2026-05-01 00:31:01 +02:00 |
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6d5b20c990
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chore: mesh adjustments
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2026-04-30 22:27:33 +02:00 |
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76fe73e4cb
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feat: animations and mesh of player
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2026-04-29 23:05:10 +02:00 |
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c25397a160
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feat: reconfigured jump->fall animation transition
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2026-04-29 20:49:01 +02:00 |
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4ae91a9611
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feat: animation adjustments
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2026-04-29 17:01:39 +02:00 |
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3e5e9ed2ea
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feat: animation adjustments
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2026-04-29 14:05:25 +02:00 |
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6d5a478282
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feat: animations
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2026-04-29 11:06:42 +02:00 |
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