chore: adjusted character meshes&textures

This commit is contained in:
Sara Gerretsen 2026-05-14 21:50:45 +02:00
parent feaf0f665a
commit 9fff5ad862
4 changed files with 4 additions and 4 deletions

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@ -4,5 +4,5 @@
[node name="PlayerModel" unique_id=1710695753 instance=ExtResource("1_1oybq")]
[node name="HumanArmature" parent="." index="0" unique_id=831744418]
[node name="HumanArmature" parent="." index="0" unique_id=1963973668]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)

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@ -15,7 +15,7 @@ metadata/_stencil_owned = true
[resource]
next_pass = SubResource("StandardMaterial3D_v7if1")
diffuse_mode = 3
specular_mode = 1
specular_mode = 2
albedo_color = Color(0.14550123, 0.14550123, 0.14550123, 1)
metallic_specular = 0.0
roughness = 0.0