chore: recoloured textures
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b91952d89a
commit
d6f924552b
6 changed files with 7 additions and 7 deletions
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project/assets/character/player/player.blend
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project/assets/character/player/player.blend
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@ -4,5 +4,5 @@
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[node name="PlayerModel" unique_id=1710695753 instance=ExtResource("1_1oybq")]
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[node name="HumanArmature" parent="." index="0" unique_id=1607720844]
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[node name="HumanArmature" parent="." index="0" unique_id=578205175]
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
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@ -16,7 +16,7 @@ metadata/_stencil_owned = true
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next_pass = SubResource("StandardMaterial3D_v7if1")
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diffuse_mode = 3
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specular_mode = 1
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albedo_color = Color(0.3183262, 0.121126674, 0.19724375, 1)
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albedo_color = Color(0.03, 0.03, 0.03, 1)
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metallic_specular = 0.0
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roughness = 0.0
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stencil_mode = 1
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@ -16,7 +16,7 @@ metadata/_stencil_owned = true
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next_pass = SubResource("StandardMaterial3D_v7if1")
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diffuse_mode = 3
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specular_mode = 1
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albedo_color = Color(0.24830577, 0.08509346, 0.14932212, 1)
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albedo_color = Color(0.04, 0.04, 0.04, 1)
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metallic_specular = 0.0
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roughness = 0.0
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stencil_mode = 1
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BIN
project/assets/character/player/player_skin.png
(Stored with Git LFS)
BIN
project/assets/character/player/player_skin.png
(Stored with Git LFS)
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