chore: recoloured textures

This commit is contained in:
Sara Gerretsen 2026-05-16 13:51:56 +02:00
parent b91952d89a
commit d6f924552b
6 changed files with 7 additions and 7 deletions

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@ -4,5 +4,5 @@
[node name="PlayerModel" unique_id=1710695753 instance=ExtResource("1_1oybq")]
[node name="HumanArmature" parent="." index="0" unique_id=1607720844]
[node name="HumanArmature" parent="." index="0" unique_id=578205175]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)

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@ -16,7 +16,7 @@ metadata/_stencil_owned = true
next_pass = SubResource("StandardMaterial3D_v7if1")
diffuse_mode = 3
specular_mode = 1
albedo_color = Color(0.3183262, 0.121126674, 0.19724375, 1)
albedo_color = Color(0.03, 0.03, 0.03, 1)
metallic_specular = 0.0
roughness = 0.0
stencil_mode = 1

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@ -16,7 +16,7 @@ metadata/_stencil_owned = true
next_pass = SubResource("StandardMaterial3D_v7if1")
diffuse_mode = 3
specular_mode = 1
albedo_color = Color(0.24830577, 0.08509346, 0.14932212, 1)
albedo_color = Color(0.04, 0.04, 0.04, 1)
metallic_specular = 0.0
roughness = 0.0
stencil_mode = 1

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