diff --git a/project/assets/character/player/player.blend b/project/assets/character/player/player.blend index d20c2d6c..54ee1a4e 100644 --- a/project/assets/character/player/player.blend +++ b/project/assets/character/player/player.blend @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:dceab168f4f0eea457e6ab054bc69c3646b83efe7077d94b5274413070802ea4 -size 375269 +oid sha256:9c6e374217c5ac3479d9472931a439733d42336335d11f8b2943cda89f2dd9ea +size 375760 diff --git a/project/assets/character/player/player.blend1 b/project/assets/character/player/player.blend1 index 7df42760..41d8407f 100644 Binary files a/project/assets/character/player/player.blend1 and b/project/assets/character/player/player.blend1 differ diff --git a/project/assets/character/player/player.tscn b/project/assets/character/player/player.tscn index 7203887a..be172a60 100644 --- a/project/assets/character/player/player.tscn +++ b/project/assets/character/player/player.tscn @@ -4,5 +4,5 @@ [node name="PlayerModel" unique_id=1710695753 instance=ExtResource("1_1oybq")] -[node name="HumanArmature" parent="." index="0" unique_id=1607720844] +[node name="HumanArmature" parent="." index="0" unique_id=578205175] transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0) diff --git a/project/assets/character/player/player_boots.tres b/project/assets/character/player/player_boots.tres index 733e631b..43951d43 100644 --- a/project/assets/character/player/player_boots.tres +++ b/project/assets/character/player/player_boots.tres @@ -16,7 +16,7 @@ metadata/_stencil_owned = true next_pass = SubResource("StandardMaterial3D_v7if1") diffuse_mode = 3 specular_mode = 1 -albedo_color = Color(0.3183262, 0.121126674, 0.19724375, 1) +albedo_color = Color(0.03, 0.03, 0.03, 1) metallic_specular = 0.0 roughness = 0.0 stencil_mode = 1 diff --git a/project/assets/character/player/player_jacket.tres b/project/assets/character/player/player_jacket.tres index 8a94aa7e..3a2c9f62 100644 --- a/project/assets/character/player/player_jacket.tres +++ b/project/assets/character/player/player_jacket.tres @@ -16,7 +16,7 @@ metadata/_stencil_owned = true next_pass = SubResource("StandardMaterial3D_v7if1") diffuse_mode = 3 specular_mode = 1 -albedo_color = Color(0.24830577, 0.08509346, 0.14932212, 1) +albedo_color = Color(0.04, 0.04, 0.04, 1) metallic_specular = 0.0 roughness = 0.0 stencil_mode = 1 diff --git a/project/assets/character/player/player_skin.png b/project/assets/character/player/player_skin.png index ee0c17ee..26a8f688 100644 --- a/project/assets/character/player/player_skin.png +++ b/project/assets/character/player/player_skin.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0e0080fcba1c25a9248e8fd54af6fa86a52cf10b7a611c40f8d3a058cdcfc6a2 -size 23763 +oid sha256:679a4cde5f6ee3655236069be4819cdc637986966b9469c4563370dce393003b +size 23540