feat: imported character design iteration
This commit is contained in:
parent
973732b8b8
commit
c839edb48c
11 changed files with 106 additions and 13 deletions
BIN
project/assets/character/player/player.blend
(Stored with Git LFS)
BIN
project/assets/character/player/player.blend
(Stored with Git LFS)
Binary file not shown.
Binary file not shown.
BIN
project/assets/character/player/player_boots.png
(Stored with Git LFS)
Normal file
BIN
project/assets/character/player/player_boots.png
(Stored with Git LFS)
Normal file
Binary file not shown.
41
project/assets/character/player/player_boots.png.import
Normal file
41
project/assets/character/player/player_boots.png.import
Normal file
|
|
@ -0,0 +1,41 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://2mxufux2e17f"
|
||||
path.s3tc="res://.godot/imported/player_boots.png-480468e1e177db978afdb2ab149cb6c1.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/character/player/player_boots.png"
|
||||
dest_files=["res://.godot/imported/player_boots.png-480468e1e177db978afdb2ab149cb6c1.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
|
|
@ -1,5 +1,7 @@
|
|||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://c0khp3qs2pfx5"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://2mxufux2e17f" path="res://assets/character/player/player_boots.png" id="1_8b5ri"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v7if1"]
|
||||
render_priority = 1
|
||||
transparency = 1
|
||||
|
|
@ -16,7 +18,7 @@ metadata/_stencil_owned = true
|
|||
next_pass = SubResource("StandardMaterial3D_v7if1")
|
||||
diffuse_mode = 3
|
||||
specular_mode = 1
|
||||
albedo_color = Color(0.105882354, 0.105882354, 0.105882354, 1)
|
||||
albedo_texture = ExtResource("1_8b5ri")
|
||||
metallic_specular = 0.0
|
||||
roughness = 0.0
|
||||
stencil_mode = 1
|
||||
|
|
|
|||
BIN
project/assets/character/player/player_jacket.png
(Stored with Git LFS)
Normal file
BIN
project/assets/character/player/player_jacket.png
(Stored with Git LFS)
Normal file
Binary file not shown.
41
project/assets/character/player/player_jacket.png.import
Normal file
41
project/assets/character/player/player_jacket.png.import
Normal file
|
|
@ -0,0 +1,41 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://con66mrfmbwyo"
|
||||
path.s3tc="res://.godot/imported/player_jacket.png-6f3defdc643e406b8c25290de6009bb2.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/character/player/player_jacket.png"
|
||||
dest_files=["res://.godot/imported/player_jacket.png-6f3defdc643e406b8c25290de6009bb2.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
|
|
@ -1,5 +1,7 @@
|
|||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://b10ub178s77na"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://con66mrfmbwyo" path="res://assets/character/player/player_jacket.png" id="1_ugbgi"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v7if1"]
|
||||
render_priority = 1
|
||||
transparency = 1
|
||||
|
|
@ -16,7 +18,7 @@ metadata/_stencil_owned = true
|
|||
next_pass = SubResource("StandardMaterial3D_v7if1")
|
||||
diffuse_mode = 3
|
||||
specular_mode = 1
|
||||
albedo_color = Color(0.10747979, 0.107479714, 0.10747974, 1)
|
||||
albedo_texture = ExtResource("1_ugbgi")
|
||||
metallic_specular = 0.0
|
||||
roughness = 0.0
|
||||
stencil_mode = 1
|
||||
|
|
|
|||
BIN
project/assets/character/player/player_skin.png
(Stored with Git LFS)
BIN
project/assets/character/player/player_skin.png
(Stored with Git LFS)
Binary file not shown.
|
|
@ -2,21 +2,22 @@
|
|||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dd2iq84g8eup2"
|
||||
path="res://.godot/imported/player_skin.png-043e79a7f2f6862d71416e2d9b3b148c.ctex"
|
||||
uid="uid://cufv10vyjbn0x"
|
||||
path.bptc="res://.godot/imported/player_skin.png-043e79a7f2f6862d71416e2d9b3b148c.bptc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/character/player/player_skin.png"
|
||||
dest_files=["res://.godot/imported/player_skin.png-043e79a7f2f6862d71416e2d9b3b148c.ctex"]
|
||||
dest_files=["res://.godot/imported/player_skin.png-043e79a7f2f6862d71416e2d9b3b148c.bptc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=3
|
||||
compress/high_quality=false
|
||||
compress/mode=2
|
||||
compress/high_quality=true
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
[gd_resource type="StandardMaterial3D" format=3 uid="uid://drtkue0sg42tu"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dd2iq84g8eup2" path="res://assets/character/player/player_skin.png" id="1_bgydp"]
|
||||
[ext_resource type="Texture2D" uid="uid://cufv10vyjbn0x" path="res://assets/character/player/player_skin.png" id="1_bgydp"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bgydp"]
|
||||
render_priority = 1
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue