chore: adjustments to player skin & mesh
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4 changed files with 5 additions and 5 deletions
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project/assets/character/player/player.blend
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project/assets/character/player/player.blend
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@ -13,7 +13,7 @@ next_pass = ExtResource("4_o3a35")
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diffuse_mode = 3
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specular_mode = 1
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albedo_texture = ExtResource("1_3wsv7")
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metallic = 0.36
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metallic = 0.33
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metallic_specular = 1.0
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metallic_texture = ExtResource("4_kwxth")
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metallic_texture_channel = 2
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project/assets/character/player/player_skin.png
(Stored with Git LFS)
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project/assets/character/player/player_skin.png
(Stored with Git LFS)
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