chore: adjusted player meshes&textures
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parent
d11fec9a03
commit
59497e8dcc
14 changed files with 90 additions and 38 deletions
BIN
project/assets/character/player/player.blend
(Stored with Git LFS)
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project/assets/character/player/player.blend
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@ -16492,14 +16492,19 @@ _subresources={
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},
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"materials": {
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"Base": {
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"use_external/enabled": false,
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"use_external/fallback_path": "res://assets/materials/kaleidoscope_mosaic.tres",
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"use_external/path": "uid://dg5o46l14axjg"
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"use_external/enabled": true,
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"use_external/fallback_path": "res://assets/character/player/player_body.tres",
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"use_external/path": "uid://4jw7ckdluil6"
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},
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"Boots": {
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"use_external/enabled": true,
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"use_external/fallback_path": "res://assets/character/player/player_boots.tres",
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"use_external/path": "uid://c0khp3qs2pfx5"
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},
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"Top": {
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"use_external/enabled": true,
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"use_external/fallback_path": "res://assets/materials/kaleidoscope_mosaic.tres",
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"use_external/path": "uid://dvasanummja3u"
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"use_external/fallback_path": "res://assets/character/player/player_jacket.tres",
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"use_external/path": "uid://b10ub178s77na"
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}
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}
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}
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@ -1,13 +1,8 @@
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[gd_scene format=3 uid="uid://c1g1vy67lf550"]
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[ext_resource type="PackedScene" uid="uid://t3vyihwed4ko" path="res://assets/character/player/player.blend" id="1_1oybq"]
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[ext_resource type="Material" uid="uid://4jw7ckdluil6" path="res://assets/character/player/player_body.tres" id="2_0o6ap"]
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[node name="PlayerModel" unique_id=1710695753 instance=ExtResource("1_1oybq")]
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[node name="HumanArmature" parent="." index="0" unique_id=144184076]
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[node name="HumanArmature" parent="." index="0" unique_id=831744418]
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
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[node name="BlankCharacterMesh_003" parent="HumanArmature/Skeleton3D" parent_id_path=PackedInt32Array(589423230) index="0" unique_id=855668379]
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layers = 2
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material_override = ExtResource("2_0o6ap")
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@ -29,4 +29,4 @@ heightmap_deep_parallax = true
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heightmap_min_layers = 8
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heightmap_max_layers = 32
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heightmap_texture = ExtResource("3_cd41l")
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uv1_scale = Vector3(6.758, 6.758, 6.758)
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uv1_scale = Vector3(11.551, 11.551, 11.551)
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23
project/assets/character/player/player_boots.tres
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project/assets/character/player/player_boots.tres
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@ -0,0 +1,23 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://c0khp3qs2pfx5"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v7if1"]
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render_priority = 1
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transparency = 1
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shading_mode = 0
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albedo_color = Color(0, 0, 0, 1)
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grow = true
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grow_amount = 0.01
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stencil_mode = 3
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stencil_flags = 1
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stencil_compare = 5
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metadata/_stencil_owned = true
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[resource]
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next_pass = SubResource("StandardMaterial3D_v7if1")
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diffuse_mode = 3
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specular_mode = 1
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albedo_color = Color(0.14550123, 0.14550123, 0.14550123, 1)
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metallic_specular = 0.0
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roughness = 0.0
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stencil_mode = 1
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stencil_flags = 2
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23
project/assets/character/player/player_jacket.tres
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project/assets/character/player/player_jacket.tres
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@ -0,0 +1,23 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://b10ub178s77na"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v7if1"]
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render_priority = 1
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transparency = 1
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shading_mode = 0
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albedo_color = Color(0, 0, 0, 1)
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grow = true
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grow_amount = 0.01
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stencil_mode = 3
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stencil_flags = 1
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stencil_compare = 5
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metadata/_stencil_owned = true
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[resource]
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next_pass = SubResource("StandardMaterial3D_v7if1")
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diffuse_mode = 3
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specular_mode = 1
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albedo_color = Color(0.14550123, 0.14550123, 0.14550123, 1)
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metallic_specular = 0.0
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roughness = 0.0
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stencil_mode = 1
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stencil_flags = 2
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BIN
project/assets/character/player/player_skin.png
(Stored with Git LFS)
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project/assets/character/player/player_skin.png
(Stored with Git LFS)
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@ -20,10 +20,11 @@ next_pass = SubResource("StandardMaterial3D_bgydp")
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transparency = 2
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alpha_scissor_threshold = 0.0
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alpha_antialiasing_mode = 2
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alpha_antialiasing_edge = 0.3
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alpha_antialiasing_edge = 0.32
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depth_draw_mode = 1
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diffuse_mode = 3
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specular_mode = 1
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disable_specular_occlusion = true
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albedo_texture = ExtResource("1_bgydp")
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metallic_specular = 0.0
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roughness = 0.0
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@ -1,22 +1,27 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://c5si8tfw024di"]
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[ext_resource type="Texture2D" uid="uid://ddaso2y8ooove" path="res://assets/materials/kaleidoscope_mosaic_albedo.png" id="1"]
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[ext_resource type="Texture2D" uid="uid://dwskfat6ut10d" path="res://assets/materials/kaleidoscope_mosaic_normal.png" id="3"]
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[ext_resource type="Texture2D" uid="uid://b0yi45ldkax5s" path="res://assets/materials/kaleidoscope_mosaic_heightmap.png" id="4"]
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[ext_resource type="Texture2D" uid="uid://34f1swwafqoa" path="res://assets/materials/kaleidoscope_mosaic_emission.png" id="5"]
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[gd_resource type="StandardMaterial3D" load_steps=5 format=2]
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[ext_resource path="kaleidoscope_mosaic_albedo.png" type="Texture" id=1]
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[ext_resource path="kaleidoscope_mosaic_normal.png" type="Texture" id=3]
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[ext_resource path="kaleidoscope_mosaic_heightmap.png" type="Texture" id=4]
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[ext_resource path="kaleidoscope_mosaic_emission.png" type="Texture" id=5]
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[resource]
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albedo_texture = ExtResource("1")
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albedo_color = Color(1.0, 1.0, 1.0, 1.0)
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albedo_texture = ExtResource( 1 )
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metallic = 1.0
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roughness = 0.19
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emission_enabled = true
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emission_energy_multiplier = 0.03
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emission_texture = ExtResource("5")
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normal_enabled = true
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normal_texture = ExtResource("3")
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normal_scale = 1.0
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normal_texture = ExtResource( 3 )
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emission_enabled = true
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emission = Color( 0, 0, 0, 1 )
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emission_energy = 0.03
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emission_operator = 0
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emission_texture = ExtResource( 5 )
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heightmap_enabled = true
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heightmap_scale = 25.0
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heightmap_deep_parallax = true
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heightmap_min_layers = 8
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heightmap_max_layers = 32
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heightmap_texture = ExtResource("4")
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heightmap_texture = ExtResource( 4 )
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BIN
project/assets/materials/kaleidoscope_mosaic_albedo.png
(Stored with Git LFS)
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project/assets/materials/kaleidoscope_mosaic_albedo.png
(Stored with Git LFS)
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project/assets/materials/kaleidoscope_mosaic_emission.png
(Stored with Git LFS)
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project/assets/materials/kaleidoscope_mosaic_emission.png
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project/assets/materials/kaleidoscope_mosaic_heightmap.png
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project/assets/materials/kaleidoscope_mosaic_heightmap.png
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project/assets/materials/kaleidoscope_mosaic_normal.png
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project/assets/materials/kaleidoscope_mosaic_normal.png
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