chore: adjusted colours and player mesh
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parent
02809d156a
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c8fa9c06e5
3 changed files with 3 additions and 3 deletions
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@ -4,5 +4,5 @@
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[node name="PlayerModel" unique_id=1710695753 instance=ExtResource("1_1oybq")]
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[node name="HumanArmature" parent="." index="0" unique_id=578205175]
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[node name="HumanArmature" parent="." index="0" unique_id=1012160221]
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
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@ -16,7 +16,7 @@ metadata/_stencil_owned = true
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next_pass = SubResource("StandardMaterial3D_v7if1")
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diffuse_mode = 3
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specular_mode = 1
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albedo_color = Color(0.03, 0.03, 0.03, 1)
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albedo_color = Color(0.105882354, 0.105882354, 0.105882354, 1)
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metallic_specular = 0.0
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roughness = 0.0
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stencil_mode = 1
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@ -16,7 +16,7 @@ metadata/_stencil_owned = true
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next_pass = SubResource("StandardMaterial3D_v7if1")
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diffuse_mode = 3
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specular_mode = 1
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albedo_color = Color(0.04, 0.04, 0.04, 1)
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albedo_color = Color(0.10747979, 0.107479714, 0.10747974, 1)
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metallic_specular = 0.0
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roughness = 0.0
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stencil_mode = 1
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