chore: player kaleidoscope effect is now toon-shaded
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99e05c8861
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1 changed files with 4 additions and 3 deletions
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@ -10,13 +10,14 @@
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[resource]
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render_priority = -1
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next_pass = ExtResource("4_o3a35")
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diffuse_mode = 3
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albedo_texture = ExtResource("1_3wsv7")
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metallic = 1.0
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metallic_texture = ExtResource("4_kwxth")
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metallic_texture_channel = 2
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roughness = 0.19
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roughness = 0.0
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emission_enabled = true
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emission_energy_multiplier = 0.03
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emission_energy_multiplier = 0.08
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emission_texture = ExtResource("2_7ylji")
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normal_enabled = true
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normal_texture = ExtResource("4_8bxh1")
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@ -26,4 +27,4 @@ heightmap_deep_parallax = true
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heightmap_min_layers = 8
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heightmap_max_layers = 32
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heightmap_texture = ExtResource("3_cd41l")
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uv1_scale = Vector3(8.64, 8.64, 8.64)
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uv1_scale = Vector3(6.758, 6.758, 6.758)
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