Sara
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9472109d6e
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feat: changed collision mask for PelletProjectile::check_hit
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2024-04-16 11:30:10 +02:00 |
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Sara
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fd726c03b9
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feat: player now has different control characteristics when in Tactics Mode
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2024-04-11 23:04:35 +02:00 |
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Sara
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83e0b16133
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fix: character_actor now updates rotation when AI-controlled
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2024-04-11 23:03:59 +02:00 |
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Sara
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1d440672f3
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feat: character actor now uses callable_mp for callables
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2024-04-11 23:03:32 +02:00 |
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Sara
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58bf470a89
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feat: updated utils
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2024-04-10 12:45:39 +02:00 |
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Sara
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f0185e64bc
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feat: implemented tactics markers and mode switching
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2024-04-09 18:57:53 +02:00 |
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Sara
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7f2d67d9db
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feat: added global world state to game root
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2024-04-02 22:25:56 +02:00 |
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Sara
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43728c7e83
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feat: move target for move to player action is now g_player_character
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2024-04-02 22:25:49 +02:00 |
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Sara
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73ff6ead46
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feat: StateArgs now require a Planner as construction context
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2024-04-02 22:25:26 +02:00 |
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Sara
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8d3484163c
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feat: fixed global fetching, added get_player_character/position to global world state
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2024-04-02 22:25:06 +02:00 |
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Sara
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7d227d105b
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feat: character actor now registers self as player character with game mode
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2024-04-02 22:24:30 +02:00 |
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Sara
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1095ee24f8
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feat: tunnels gamemode can now keep track of player characters
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2024-04-02 22:24:05 +02:00 |
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Sara
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624989a7cd
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feat: updated godot-cpp
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2024-04-02 16:51:48 +02:00 |
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Sara
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5f076dfb63
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chore: reordered header includes in tunnels_player
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2024-04-02 14:30:56 +02:00 |
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Sara
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ba6bc4fd6d
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Merge remote-tracking branch 'origin/goap-planner'
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2024-04-01 23:26:54 +02:00 |
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Sara
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ea730d61b4
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feat: implemented last bits required to create a 'follow player' goal
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2024-04-01 23:26:28 +02:00 |
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Sara
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540d91ddcf
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feat: commenting an cleanup pass character_actor.hpp
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2024-03-31 18:17:29 +02:00 |
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Sara
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dc56c7bc52
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chore(formatting): added brackets for consistency
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2024-03-31 18:16:59 +02:00 |
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Sara
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317b7f877a
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feat: no longer checking for proximity in CharacterActor::move_to
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2024-03-31 18:16:59 +02:00 |
|
Sara
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56f0e3bc87
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feat: character actor velocity is now applied only when on the floor
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2024-03-31 18:16:59 +02:00 |
|
Sara
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d3b9e54b0b
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feat: removed script from player_character.tscn
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2024-03-30 23:34:16 +01:00 |
|
Sara
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a1ee9f0160
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feat: updated design document
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2024-03-30 23:33:47 +01:00 |
|
Sara
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206f8a6e70
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feat: added godot property for Planner::goals
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2024-03-30 23:33:09 +01:00 |
|
Sara
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4dbeb77ad4
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feat: Planner::cached_world_state now clears when make_plan is called
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2024-03-30 23:32:52 +01:00 |
|
Sara
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8017194b0c
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feat: implemented set/get_goals for Planner
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2024-03-30 23:12:24 +01:00 |
|
Sara
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e1fd4b8e8d
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feat: removed Planner::_process
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2024-03-30 23:04:16 +01:00 |
|
Sara
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662ede04e9
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feat: added goals to Planner
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2024-03-30 23:03:51 +01:00 |
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Sara
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4847d82533
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chore(formatting): put newline after _FORCE_INLINE_ for PlannerNodeHasher::hash
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2024-03-30 23:03:39 +01:00 |
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Sara
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60df329d1b
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chore: added comments, removed unused world_state_override
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2024-03-30 23:03:12 +01:00 |
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Sara
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87d2cbd727
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chore: simplified PlannerNode::goal_node
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2024-03-30 23:02:07 +01:00 |
|
Sara
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325afa7f11
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feat: added Goal prerequisites
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2024-03-30 23:01:48 +01:00 |
|
Sara
|
b12cef310d
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feat: moved State into it's own file
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2024-03-30 23:00:58 +01:00 |
|
Sara
|
bb4f870dae
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feat: added the apply state to Action
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2024-03-30 22:59:57 +01:00 |
|
Sara
|
ad3292aafd
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feat: removed optimize=none from debug make rule
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2024-03-27 23:12:27 +01:00 |
|
Sara
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4c51a6053a
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chore(docs): commenting pass on Planner::make_plan
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2024-03-27 23:12:05 +01:00 |
|
Sara
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971c2dd2ff
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feat: put PlannerNode member fns in planner.cpp
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2024-03-27 23:11:47 +01:00 |
|
Sara
|
fdfde706e0
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feat: first functioning state of GOAP implementation
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2024-03-27 01:22:31 +01:00 |
|
Sara
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dfe6349c76
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feat: outlined planner, started implementation
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2024-03-25 21:58:48 +01:00 |
|
Sara
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6e55e5293f
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feat: created global world state singleton
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2024-03-25 21:58:30 +01:00 |
|
Sara
|
e0261a033e
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feat: defined action with prereqs and effects
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2024-03-25 21:58:20 +01:00 |
|
Sara
|
3b75b13a14
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feat: renamed player_character to character_actor
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2024-03-25 16:02:21 +01:00 |
|
Sara
|
b5505d7317
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feat: removed all player state machine code
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2024-03-24 20:15:58 +01:00 |
|
Sara
|
ac89de735e
|
feat: implemented avoidance for player characters
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2024-03-23 22:19:39 +01:00 |
|
Sara
|
173feaef28
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feat: simplified following behaviour of characters
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2024-03-23 22:19:25 +01:00 |
|
Sara
|
d78ce22e8b
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chore(cleanup): changed order of nodes in player character
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2024-03-23 13:12:35 +01:00 |
|
Sara
|
b4d785674e
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feat: added get_home_position and in_player_line_of_fire to PlayerState
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2024-03-23 13:12:08 +01:00 |
|
Sara
|
22397bbf4c
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feat: added makefile
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2024-03-23 13:07:13 +01:00 |
|
Sara
|
9850fffb80
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fix: player character now actually stops
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2024-03-22 15:34:53 +01:00 |
|
Sara
|
4c521a0aa3
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feat: lowered acceleration
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2024-03-22 15:34:38 +01:00 |
|
Sara
|
0b2685ee7c
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feat: added get_velocity_target to player character
|
2024-03-22 15:34:08 +01:00 |
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