Commit graph

138 commits

Author SHA1 Message Date
Sara c4d87f0f8a feat: implemented utility item locks 2024-09-09 11:13:59 +02:00
Sara 428d42b672 feat: Activate state can now activate UtilityLock nodes 2024-09-04 22:29:14 +02:00
Sara 7f6be4c48e feat: added activation state and interrupt event to utility lock 2024-09-04 22:29:14 +02:00
Sara 44476103c2 feat: started using csg nodes for level geometry 2024-09-04 09:48:24 +02:00
Sara c1b676f335 feat: animation/activate actions use scene unique names now 2024-09-02 21:29:26 +02:00
Sara d8a3000b13 feat: defined utility lock 2024-09-02 21:28:53 +02:00
Sara 5242deee1f fix: entities will now attack until target is unconscious
rather than until target is dead
2024-09-02 21:28:21 +02:00
Sara 9c96edee94 chore: removed camera pivot marker 2024-09-02 21:27:42 +02:00
Sara 9a1e2a4ecf feat: added animation to ground goal marker 2024-09-02 21:27:27 +02:00
Sara 1c1c7977de feat: exposed Inventory::get_/set_utility_id to editor 2024-09-02 21:27:07 +02:00
Sara 6185722f50 feat: updated ground marker graphics 2024-09-02 20:35:10 +02:00
Sara a20f642691 feat: clicking units no longer results in floating goal markers 2024-08-30 10:00:04 +02:00
Sara 6d844b89b8 fix: indented with spaces 2024-08-29 18:33:29 +02:00
Sara 1599f3aaad chore: cleaned up order_activate_object_under_cursor with guard clause 2024-08-29 18:33:14 +02:00
Sara 78baddfdfb fix: temporary marker will now not exist when character is unconscious 2024-08-29 18:32:54 +02:00
Sara 628d9bf923 fix: units now visibly fall unconscious 2024-08-29 09:54:35 +02:00
Sara 51f86e363e chore: explicit functional-style cast of weapon_animation getter 2024-08-28 16:50:05 +02:00
Sara 2c5fdfcc3e chore: formatting update, removed _ argument name 2024-08-25 13:01:09 +02:00
Sara 2a0c9a623e feat: replaced separate melee and ranged actions with use weapon and get in range 2024-08-21 14:18:27 +02:00
Sara c9c41ac2d7 feat: created character specializations of unit and world state 2024-08-18 17:42:20 +02:00
Sara 7312df3679 fix(tools): removed global path from Makefile 2024-08-18 17:40:21 +02:00
Sara 728af5cf99 chore(tool): updated clang-format to always use spaces 2024-08-18 17:40:00 +02:00
Sara 75fbfec2d1 tweak: set player unit weapon to handgun 2024-08-16 16:19:36 +02:00
Sara 57622176cb chore: removed flyweight db debug print calls 2024-08-16 16:19:14 +02:00
Sara c97742f992 fix: inventory is now a tool class 2024-08-16 16:18:46 +02:00
Sara a05bc7cd67 chore: updated utils 2024-08-16 11:37:18 +02:00
Sara 44c0f88513 chore: forgot to make RTSGameMode a RUNTIME_CLASS 2024-08-16 11:36:31 +02:00
Sara 7ceea27259 feat: upgraded project to godot 4.3 2024-08-16 00:14:04 +02:00
Sara a8151b2663 feat(tools): added make clean 2024-08-16 00:08:57 +02:00
Sara cb6051bb43 chore: updated godot-cpp 2024-08-15 21:49:13 +02:00
Sara a024aab203 feat: implemented item and inventory outline 2024-08-15 21:45:33 +02:00
Sara f771b383f3 chore: fixed external includes being in quotes ipv angle brackets 2024-08-15 21:45:33 +02:00
Sara 75e73aba95 fix: MoveTo now avoids setting velocity after calling end_state 2024-08-15 21:45:33 +02:00
Sara cd94bb164e feat: unit now guarantees it stays on the navmesh 2024-08-15 21:45:33 +02:00
Sara d7441eade9 feat: enemy and player units are now each in their own avoidance layers 2024-08-15 21:45:33 +02:00
Sara d20da67bea feat: EnemyWorldState now queues re-planning 2024-08-15 21:45:33 +02:00
Sara e71a27876d feat: increased visibility of various getters in goap::State 2024-08-15 21:45:33 +02:00
Sara dc60937660 feat: improved take cover action node selection 2024-08-15 21:45:33 +02:00
Sara 2c21845991 feat: added print debug info interaction to player and unit 2024-08-15 21:45:33 +02:00
Sara 41f353eda3 tweak: moved navigation marker in test_level 2024-08-15 21:45:33 +02:00
Sara a08bb0b2e8 feat: enemy_unit now has defeat_enemy_unit and maintain_health separate 2024-08-15 21:45:33 +02:00
Sara 12069b6252 chore: fixed DEBUG_ENABLED endif tag 2024-08-15 21:45:01 +02:00
Sara ec0b080ebb tweak: set movement speed for enemy to 1.5 2024-08-15 21:45:01 +02:00
Sara a4a27e4c14 chore(tools): set godot git plugin to autoload 2024-08-15 21:45:01 +02:00
Sara e1ebee99e1 feat: MoveTo state now uses Unit::movement_speed 2024-08-15 21:45:01 +02:00
Sara cabaae949c feat: added unconscious event 2024-08-15 21:45:01 +02:00
Sara d94b24f617 feat: added on_unconscious and movement speed to unit 2024-08-15 21:45:01 +02:00
Sara 973ba952c2 fix: general AI behaviour fixes 2024-08-15 21:45:00 +02:00
Sara b87752c1a9 feat: moved players and added another enemy 2024-08-15 21:44:20 +02:00
Sara 50670f6afd feat: added export presets 2024-08-15 21:44:20 +02:00