feat: added animation to ground goal marker

This commit is contained in:
Sara 2024-09-02 21:27:27 +02:00
parent 1c1c7977de
commit 9a1e2a4ecf

View file

@ -19,6 +19,21 @@ fill = 1
fill_from = Vector2(0.504274, 0.491453)
fill_to = Vector2(0.82906, 0.145299)
[sub_resource type="Animation" id="Animation_sfcxq"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("movement_marker:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.228122, 0)]
}
[sub_resource type="Animation" id="Animation_d4ff1"]
resource_name = "animate"
length = 3.0
@ -36,21 +51,6 @@ tracks/0/keys = {
"values": [Vector3(0, 0.228122, 0), Vector3(0, 0.431749, 0), Vector3(0, 0.228122, 0)]
}
[sub_resource type="Animation" id="Animation_sfcxq"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("movement_marker:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0.228122, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_t7gud"]
_data = {
"RESET": SubResource("Animation_sfcxq"),
@ -72,7 +72,7 @@ collision_mask = 0
input_ray_pickable = false
[node name="movement_marker" parent="." instance=ExtResource("1_vqtx7")]
transform = Transform3D(0.705747, 0, 0, 0, 0.705747, 0, 0, 0, 0.705747, 0, 0.261271, 0)
transform = Transform3D(0.705747, 0, 0, 0, 0.705747, 0, 0, 0, 0.705747, 0, 0.234263, 0)
[node name="Decal" type="Decal" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.232787, 0)