chore: fixed external includes being in quotes ipv angle brackets
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@ -1,9 +1,9 @@
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#include "enemy_world_state.hpp"
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#include "entity_health.hpp"
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#include "godot_cpp/variant/utility_functions.hpp"
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#include "unit.hpp"
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#include "goap/goal.hpp"
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#include "utils/godot_macros.hpp"
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#include <godot_cpp/variant/utility_functions.hpp>
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#include <cmath>
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void EnemyWorldState::_bind_methods() {
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@ -2,8 +2,8 @@
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#define GOAL_MARKER_HPP
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#include "goap/goal.hpp"
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#include "godot_cpp/classes/static_body3d.hpp"
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#include <godot_cpp/classes/node3d.hpp>
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#include <godot_cpp/classes/static_body3d.hpp>
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namespace gd = godot;
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@ -2,11 +2,11 @@
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#define GOAP_ACTION_HPP
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#include "actor_world_state.hpp"
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#include "godot_cpp/variant/utility_functions.hpp"
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#include "state.hpp"
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#include <godot_cpp/variant/string.hpp>
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#include <godot_cpp/templates/vector.hpp>
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#include <godot_cpp/templates/hash_map.hpp>
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#include <godot_cpp/templates/vector.hpp>
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#include <godot_cpp/variant/string.hpp>
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#include <godot_cpp/variant/utility_functions.hpp>
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#define GOAP_ACTION(Name_) \
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public: \
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@ -1,5 +1,5 @@
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#include "action_db.hpp"
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#include "godot_cpp/variant/utility_functions.hpp"
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#include <godot_cpp/variant/utility_functions.hpp>
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namespace goap {
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ActionDB::StaticData::~StaticData() {
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@ -1,6 +1,6 @@
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#include "actor_world_state.hpp"
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#ifdef DEBUG_ENABLED
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#include "godot_cpp/variant/utility_functions.hpp"
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#include <godot_cpp/variant/utility_functions.hpp>
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#endif
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namespace goap {
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