feat: increased visibility of various getters in goap::State

This commit is contained in:
Sara 2024-08-09 15:46:25 +02:00
parent dc60937660
commit e71a27876d

View file

@ -19,12 +19,12 @@ public:
virtual void _process(double) override;
void interrupt_state();
void end_state();
protected:
Action const *get_action() const;
//! \returns True if the Action's requirements are complete. Without evaluating Action::require_state_complete.
bool is_action_done() const;
//! \returns True if the Action's requirements are complete. Including Action::require_state_complete.
bool is_action_done_interrupt() const;
protected:
virtual void _end_state();
private:
ActorWorldState *world_state{nullptr};