chore: formatting update, removed _ argument name
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@ -96,7 +96,7 @@ void EnemyWorldState::remove_aware_unit(Unit *unit) {
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this->select_and_set_target();
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}
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void EnemyWorldState::on_aware_unit_death(Unit *_, Unit *dead_entity) {
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void EnemyWorldState::on_aware_unit_death(Unit *, Unit *dead_entity) {
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this->on_awareness_exited(dead_entity);
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}
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