|  Sara | 09c29cbf80 | feat: updated submodules | 2025-03-14 17:36:44 +01:00 |  | 
				
					
						|  Sara | 3abb328c48 | feat: added test level complete objective | 2025-03-14 17:36:44 +01:00 |  | 
				
					
						|  Sara | b38f134232 | chore: removed debug prints from unit.cpp | 2025-03-14 14:22:45 +01:00 |  | 
				
					
						|  Sara | 42dde85dd7 | feat: upgraded debug print to warning | 2025-03-14 14:22:31 +01:00 |  | 
				
					
						|  Sara | 1c2522d2ea | chore: removed debug prints and formatted enemy_world_state.cpp | 2025-03-14 14:22:18 +01:00 |  | 
				
					
						|  Sara | 4178c08102 | chore: formatted state.cpp | 2025-03-14 14:21:52 +01:00 |  | 
				
					
						|  Sara | 9b27fbaabf | fix: plan being considered empty if the last state is still active | 2025-03-10 23:34:02 +01:00 |  | 
				
					
						|  Sara | d7dadac070 | fix: TakeCover is now more likely to find matching cover | 2024-09-09 21:45:17 +02:00 |  | 
				
					
						|  Sara | a5bde58e57 | fix: changed get_is_health_safe to use integer division ipv float division | 2024-09-09 21:24:17 +02:00 |  | 
				
					
						|  Sara | 667814906e | feat: set enemy health to ignore short-term values | 2024-09-09 21:21:30 +02:00 |  | 
				
					
						|  Sara | 8fe3bf10a8 | feat: camera zoom | 2024-09-09 20:23:00 +02:00 |  | 
				
					
						|  Sara | c4d87f0f8a | feat: implemented utility item locks | 2024-09-09 11:13:59 +02:00 |  | 
				
					
						|  Sara | 428d42b672 | feat: Activate state can now activate UtilityLock nodes | 2024-09-04 22:29:14 +02:00 |  | 
				
					
						|  Sara | 7f6be4c48e | feat: added activation state and interrupt event to utility lock | 2024-09-04 22:29:14 +02:00 |  | 
				
					
						|  Sara | c1b676f335 | feat: animation/activate actions use scene unique names now | 2024-09-02 21:29:26 +02:00 |  | 
				
					
						|  Sara | d8a3000b13 | feat: defined utility lock | 2024-09-02 21:28:53 +02:00 |  | 
				
					
						|  Sara | 5242deee1f | fix: entities will now attack until target is unconscious rather than until target is dead | 2024-09-02 21:28:21 +02:00 |  | 
				
					
						|  Sara | 1c1c7977de | feat: exposed Inventory::get_/set_utility_id to editor | 2024-09-02 21:27:07 +02:00 |  | 
				
					
						|  Sara | a20f642691 | feat: clicking units no longer results in floating goal markers | 2024-08-30 10:00:04 +02:00 |  | 
				
					
						|  Sara | 6d844b89b8 | fix: indented with spaces | 2024-08-29 18:33:29 +02:00 |  | 
				
					
						|  Sara | 1599f3aaad | chore: cleaned up order_activate_object_under_cursor with guard clause | 2024-08-29 18:33:14 +02:00 |  | 
				
					
						|  Sara | 78baddfdfb | fix: temporary marker will now not exist when character is unconscious | 2024-08-29 18:32:54 +02:00 |  | 
				
					
						|  Sara | 628d9bf923 | fix: units now visibly fall unconscious | 2024-08-29 09:54:35 +02:00 |  | 
				
					
						|  Sara | 51f86e363e | chore: explicit functional-style cast of weapon_animation getter | 2024-08-28 16:50:05 +02:00 |  | 
				
					
						|  Sara | 2c5fdfcc3e | chore: formatting update, removed _ argument name | 2024-08-25 13:01:09 +02:00 |  | 
				
					
						|  Sara | 2a0c9a623e | feat: replaced separate melee and ranged actions with use weapon and get in range | 2024-08-21 14:18:27 +02:00 |  | 
				
					
						|  Sara | c9c41ac2d7 | feat: created character specializations of unit and world state | 2024-08-18 17:42:20 +02:00 |  | 
				
					
						|  Sara | 57622176cb | chore: removed flyweight db debug print calls | 2024-08-16 16:19:14 +02:00 |  | 
				
					
						|  Sara | c97742f992 | fix: inventory is now a tool class | 2024-08-16 16:18:46 +02:00 |  | 
				
					
						|  Sara | a05bc7cd67 | chore: updated utils | 2024-08-16 11:37:18 +02:00 |  | 
				
					
						|  Sara | 44c0f88513 | chore: forgot to make RTSGameMode a RUNTIME_CLASS | 2024-08-16 11:36:31 +02:00 |  | 
				
					
						|  Sara | 7ceea27259 | feat: upgraded project to godot 4.3 | 2024-08-16 00:14:04 +02:00 |  | 
				
					
						|  Sara | a024aab203 | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | f771b383f3 | chore: fixed external includes being in quotes ipv angle brackets | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | 75e73aba95 | fix: MoveTo now avoids setting velocity after calling end_state | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | cd94bb164e | feat: unit now guarantees it stays on the navmesh | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | d20da67bea | feat: EnemyWorldState now queues re-planning | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | e71a27876d | feat: increased visibility of various getters in goap::State | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | dc60937660 | feat: improved take cover action node selection | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | 2c21845991 | feat: added print debug info interaction to player and unit | 2024-08-15 21:45:33 +02:00 |  | 
				
					
						|  Sara | 12069b6252 | chore: fixed DEBUG_ENABLED endif tag | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | e1ebee99e1 | feat: MoveTo state now uses Unit::movement_speed | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | cabaae949c | feat: added unconscious event | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | d94b24f617 | feat: added on_unconscious and movement speed to unit | 2024-08-15 21:45:01 +02:00 |  | 
				
					
						|  Sara | 973ba952c2 | fix: general AI behaviour fixes | 2024-08-15 21:45:00 +02:00 |  | 
				
					
						|  Sara | 0de3390cf1 | fix: unit movement is now operated by Unit class | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 693859e874 | chore: removed unneeded print calls | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 5abab18a86 | fix: get_editor_neighbours now actually gets editor neighbours | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 062ef478b4 | chore(formatting): godot_cpp include now in angle brackets | 2024-08-15 21:43:21 +02:00 |  | 
				
					
						|  Sara | 40a93aec32 | fix: #if changed to #ifdef for DEBUG_ENABLED check | 2024-08-15 21:43:21 +02:00 |  |