chore: removed debug prints from unit.cpp

This commit is contained in:
Sara 2025-03-14 14:22:45 +01:00
parent 42dde85dd7
commit b38f134232

View file

@ -45,7 +45,6 @@ void Unit::_physics_process(double) {
}
void Unit::stop_plan() {
gd::UtilityFunctions::print("!!! ", this->get_path(), " stop_plan");
this->current_goal.unref();
this->current_plan.clear();
this->destroy_state();
@ -72,7 +71,6 @@ void Unit::begin_marker_temporary(GoalMarker *marker) {
}
void Unit::set_target_goal(gd::Node3D *target, gd::Ref<goap::Goal> goal) {
gd::UtilityFunctions::print("!!! ", this->get_path(), " set_target_goal");
this->destroy_state();
this->world_state->set_target_node(target);
this->begin_goal(goal);
@ -98,7 +96,6 @@ void Unit::aim_at(gd::Node3D *target) {
}
void Unit::on_unconscious(Unit *damage_source) {
gd::UtilityFunctions::print("!!! ", this->get_path(), " on_unconscious");
this->destroy_state();
this->emit_signal("plan_failed");
this->anim_player->stop();
@ -106,7 +103,6 @@ void Unit::on_unconscious(Unit *damage_source) {
}
void Unit::on_death(Unit *damage_source) {
gd::UtilityFunctions::print("!!! ", this->get_path(), " on_death");
this->destroy_state();
this->emit_signal("plan_failed");
if(this->anim_player->get_current_animation() != gd::StringName("death")) {
@ -126,7 +122,6 @@ void Unit::on_velocity_computed(gd::Vector3 vel) {
}
void Unit::destroy_state() {
gd::UtilityFunctions::print("!!! ", this->get_path(), " destroy_state");
if(this->state == nullptr)
return;
if(!this->state->is_queued_for_deletion())