| .. | 
		
		
			
			
			
			
				| goap | chore: removed flyweight db debug print calls | 2024-08-16 16:19:14 +02:00 | 
		
			
			
			
			
				| utils@8dc8144915 | chore: updated utils | 2024-08-16 11:37:18 +02:00 | 
		
			
			
			
			
				| enemy_world_state.cpp | feat: upgraded project to godot 4.3 | 2024-08-16 00:14:04 +02:00 | 
		
			
			
			
			
				| enemy_world_state.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| entity_health.cpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| entity_health.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| goal_marker.cpp | feat: fully implemented click-to-move | 2024-08-15 21:43:20 +02:00 | 
		
			
			
			
			
				| goal_marker.hpp | chore: fixed external includes being in quotes ipv angle brackets | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| inventory.cpp | fix: inventory is now a tool class | 2024-08-16 16:18:46 +02:00 | 
		
			
			
			
			
				| inventory.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| item.cpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| item.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| item_db.cpp | chore: removed flyweight db debug print calls | 2024-08-16 16:19:14 +02:00 | 
		
			
			
			
			
				| item_db.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| nav_marker.cpp | feat: upgraded project to godot 4.3 | 2024-08-16 00:14:04 +02:00 | 
		
			
			
			
			
				| nav_marker.hpp | fix: general AI behaviour fixes | 2024-08-15 21:45:00 +02:00 | 
		
			
			
			
			
				| nav_room.cpp | feat: upgraded project to godot 4.3 | 2024-08-16 00:14:04 +02:00 | 
		
			
			
			
			
				| nav_room.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| register_types.cpp | fix: inventory is now a tool class | 2024-08-16 16:18:46 +02:00 | 
		
			
			
			
			
				| register_types.h | Created game template | 2024-03-07 20:41:08 +01:00 | 
		
			
			
			
			
				| rts_actions.cpp | feat: improved take cover action node selection | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| rts_actions.hpp | feat: improved take cover action node selection | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| rts_game_mode.cpp | feat: upgraded project to godot 4.3 | 2024-08-16 00:14:04 +02:00 | 
		
			
			
			
			
				| rts_game_mode.hpp | fix: general AI behaviour fixes | 2024-08-15 21:45:00 +02:00 | 
		
			
			
			
			
				| rts_items.cpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| rts_items.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| rts_player.cpp | feat: added print debug info interaction to player and unit | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| rts_player.hpp | feat: added print debug info interaction to player and unit | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| rts_states.cpp | fix: MoveTo now avoids setting velocity after calling end_state | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| rts_states.hpp | fix: general AI behaviour fixes | 2024-08-15 21:45:00 +02:00 | 
		
			
			
			
			
				| stats.cpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| stats.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| tank_unit.cpp | feat: implemented melee attacks for Tank enemy | 2024-08-15 21:43:20 +02:00 | 
		
			
			
			
			
				| tank_unit.hpp | feat: implemented melee attacks for Tank enemy | 2024-08-15 21:43:20 +02:00 | 
		
			
			
			
			
				| unit.cpp | feat: upgraded project to godot 4.3 | 2024-08-16 00:14:04 +02:00 | 
		
			
			
			
			
				| unit.hpp | feat: implemented item and inventory outline | 2024-08-15 21:45:33 +02:00 | 
		
			
			
			
			
				| unit_world_state.cpp | feat: upgraded project to godot 4.3 | 2024-08-16 00:14:04 +02:00 | 
		
			
			
			
			
				| unit_world_state.hpp | fix: general AI behaviour fixes | 2024-08-15 21:45:00 +02:00 |