Sara
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a2863006f7
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feat: re-did markers in test level
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2024-09-09 21:21:43 +02:00 |
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Sara
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667814906e
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feat: set enemy health to ignore short-term values
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2024-09-09 21:21:30 +02:00 |
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Sara
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8fe3bf10a8
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feat: camera zoom
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2024-09-09 20:23:00 +02:00 |
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Sara
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dc25687db2
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chore(git): added kate-swp files to gitignore
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2024-09-09 11:32:31 +02:00 |
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Sara
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c4d87f0f8a
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feat: implemented utility item locks
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2024-09-09 11:13:59 +02:00 |
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Sara
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428d42b672
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feat: Activate state can now activate UtilityLock nodes
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2024-09-04 22:29:14 +02:00 |
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Sara
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7f6be4c48e
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feat: added activation state and interrupt event to utility lock
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2024-09-04 22:29:14 +02:00 |
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Sara
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44476103c2
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feat: started using csg nodes for level geometry
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2024-09-04 09:48:24 +02:00 |
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Sara
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c1b676f335
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feat: animation/activate actions use scene unique names now
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2024-09-02 21:29:26 +02:00 |
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Sara
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d8a3000b13
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feat: defined utility lock
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2024-09-02 21:28:53 +02:00 |
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Sara
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5242deee1f
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fix: entities will now attack until target is unconscious
rather than until target is dead
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2024-09-02 21:28:21 +02:00 |
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Sara
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9c96edee94
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chore: removed camera pivot marker
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2024-09-02 21:27:42 +02:00 |
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Sara
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9a1e2a4ecf
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feat: added animation to ground goal marker
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2024-09-02 21:27:27 +02:00 |
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Sara
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1c1c7977de
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feat: exposed Inventory::get_/set_utility_id to editor
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2024-09-02 21:27:07 +02:00 |
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Sara
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6185722f50
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feat: updated ground marker graphics
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2024-09-02 20:35:10 +02:00 |
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Sara
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a20f642691
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feat: clicking units no longer results in floating goal markers
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2024-08-30 10:00:04 +02:00 |
|
Sara
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6d844b89b8
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fix: indented with spaces
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2024-08-29 18:33:29 +02:00 |
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Sara
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1599f3aaad
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chore: cleaned up order_activate_object_under_cursor with guard clause
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2024-08-29 18:33:14 +02:00 |
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Sara
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78baddfdfb
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fix: temporary marker will now not exist when character is unconscious
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2024-08-29 18:32:54 +02:00 |
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Sara
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628d9bf923
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fix: units now visibly fall unconscious
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2024-08-29 09:54:35 +02:00 |
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Sara
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51f86e363e
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chore: explicit functional-style cast of weapon_animation getter
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2024-08-28 16:50:05 +02:00 |
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Sara
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2c5fdfcc3e
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chore: formatting update, removed _ argument name
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2024-08-25 13:01:09 +02:00 |
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Sara
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2a0c9a623e
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feat: replaced separate melee and ranged actions with use weapon and get in range
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2024-08-21 14:18:27 +02:00 |
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Sara
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c9c41ac2d7
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feat: created character specializations of unit and world state
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2024-08-18 17:42:20 +02:00 |
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Sara
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7312df3679
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fix(tools): removed global path from Makefile
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2024-08-18 17:40:21 +02:00 |
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Sara
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728af5cf99
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chore(tool): updated clang-format to always use spaces
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2024-08-18 17:40:00 +02:00 |
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Sara
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75fbfec2d1
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tweak: set player unit weapon to handgun
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2024-08-16 16:19:36 +02:00 |
|
Sara
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57622176cb
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chore: removed flyweight db debug print calls
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2024-08-16 16:19:14 +02:00 |
|
Sara
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c97742f992
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fix: inventory is now a tool class
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2024-08-16 16:18:46 +02:00 |
|
Sara
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a05bc7cd67
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chore: updated utils
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2024-08-16 11:37:18 +02:00 |
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Sara
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44c0f88513
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chore: forgot to make RTSGameMode a RUNTIME_CLASS
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2024-08-16 11:36:31 +02:00 |
|
Sara
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7ceea27259
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feat: upgraded project to godot 4.3
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2024-08-16 00:14:04 +02:00 |
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Sara
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a8151b2663
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feat(tools): added make clean
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2024-08-16 00:08:57 +02:00 |
|
Sara
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cb6051bb43
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chore: updated godot-cpp
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2024-08-15 21:49:13 +02:00 |
|
Sara
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a024aab203
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feat: implemented item and inventory outline
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2024-08-15 21:45:33 +02:00 |
|
Sara
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f771b383f3
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chore: fixed external includes being in quotes ipv angle brackets
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2024-08-15 21:45:33 +02:00 |
|
Sara
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75e73aba95
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fix: MoveTo now avoids setting velocity after calling end_state
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2024-08-15 21:45:33 +02:00 |
|
Sara
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cd94bb164e
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feat: unit now guarantees it stays on the navmesh
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2024-08-15 21:45:33 +02:00 |
|
Sara
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d7441eade9
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feat: enemy and player units are now each in their own avoidance layers
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2024-08-15 21:45:33 +02:00 |
|
Sara
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d20da67bea
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feat: EnemyWorldState now queues re-planning
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2024-08-15 21:45:33 +02:00 |
|
Sara
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e71a27876d
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feat: increased visibility of various getters in goap::State
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2024-08-15 21:45:33 +02:00 |
|
Sara
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dc60937660
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feat: improved take cover action node selection
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2024-08-15 21:45:33 +02:00 |
|
Sara
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2c21845991
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feat: added print debug info interaction to player and unit
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2024-08-15 21:45:33 +02:00 |
|
Sara
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41f353eda3
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tweak: moved navigation marker in test_level
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2024-08-15 21:45:33 +02:00 |
|
Sara
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a08bb0b2e8
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feat: enemy_unit now has defeat_enemy_unit and maintain_health separate
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2024-08-15 21:45:33 +02:00 |
|
Sara
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12069b6252
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chore: fixed DEBUG_ENABLED endif tag
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2024-08-15 21:45:01 +02:00 |
|
Sara
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ec0b080ebb
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tweak: set movement speed for enemy to 1.5
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2024-08-15 21:45:01 +02:00 |
|
Sara
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a4a27e4c14
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chore(tools): set godot git plugin to autoload
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2024-08-15 21:45:01 +02:00 |
|
Sara
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e1ebee99e1
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feat: MoveTo state now uses Unit::movement_speed
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2024-08-15 21:45:01 +02:00 |
|
Sara
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cabaae949c
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feat: added unconscious event
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2024-08-15 21:45:01 +02:00 |
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