Sara
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fa2ca7241c
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added anglebetween to vmathf
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2023-10-23 21:59:05 +02:00 |
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Sara
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1f56608950
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shape now has shape_get_points for getting the List of points
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2023-10-23 21:59:05 +02:00 |
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Sara
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d76f9a0af9
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Merge branch 'main' into edge-based-collision
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2023-10-23 21:59:05 +02:00 |
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Sara
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a84e8dbc5b
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added shape_get_points
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2023-10-23 21:54:01 +02:00 |
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Sara
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919aa8406b
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shape now uses list
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2023-10-22 12:02:05 +02:00 |
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Sara
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f373fada26
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added custom collision solvers
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2023-10-22 11:25:44 +02:00 |
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Sara
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788c1970e2
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disabled some debug drawing
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2023-10-19 18:04:27 +02:00 |
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Sara
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a52169892d
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separated rigidbody handle and solve contact functions
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2023-10-19 18:04:13 +02:00 |
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Sara
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90b93a8817
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replaced spring function
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2023-10-19 18:03:34 +02:00 |
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Sara
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9541157e04
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disabled sprite drawing for debugging
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2023-10-19 13:51:24 +02:00 |
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Sara
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aa9a51dc76
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improvements to collision solvers
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2023-10-19 13:51:17 +02:00 |
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Sara
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169fd63d9e
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now also displaying force in debug display
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2023-10-19 13:50:58 +02:00 |
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Sara
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092e8670cd
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player now spawns at 5,-5
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2023-10-19 13:50:43 +02:00 |
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Sara
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b8ae02109a
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collision relative velocity is now calculated in one line
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2023-10-19 13:50:35 +02:00 |
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Sara
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37b1fc3228
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implemented velocity verlet integration
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2023-10-18 22:51:56 +02:00 |
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Sara
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2b1014e603
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modified hardcoded values for collision forces
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2023-10-18 13:49:54 +02:00 |
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Sara
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19daff6ddd
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using better method to decide whether or not a collision is valid
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2023-10-18 13:49:41 +02:00 |
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Sara
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ed274c415f
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IT FUCKING WORKS (collision resolution is now working)
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2023-10-18 13:21:02 +02:00 |
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Sara
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74369d88fe
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more debugging for collision sovler
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2023-10-17 17:17:16 +02:00 |
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Sara
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c7e6b2aa29
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progress on physics
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2023-10-16 21:31:48 +02:00 |
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Sara
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6cc16cf1f8
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moved input code to player.c
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2023-10-14 20:55:21 +02:00 |
|
Sara
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30c1e780a1
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added contiguous dynamic length array List
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2023-10-14 20:54:59 +02:00 |
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Sara
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a7846a48d9
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player is now of type Player
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2023-10-08 23:10:48 +02:00 |
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Sara
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47264c3da3
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added tilemap collision
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2023-10-08 23:10:37 +02:00 |
|
Sara
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878b4c5595
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added debugging logs for player collision
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2023-10-08 23:10:27 +02:00 |
|
Sara
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4e966b42a8
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player now implements SpriteEntity
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2023-10-08 23:10:13 +02:00 |
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Sara
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c1e99e5038
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now initializing, ticking and cleaning physics world from program_run
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2023-10-08 23:09:41 +02:00 |
|
Sara
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25e4fa652c
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added shape_new_square to construct a square collision shape
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2023-10-08 23:09:17 +02:00 |
|
Sara
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d3d5382eb5
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formatting changes
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2023-10-08 23:08:56 +02:00 |
|
Sara
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49191e85ba
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transform_point now more explicitly rotates input position
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2023-10-08 23:08:38 +02:00 |
|
Sara
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9783774a7b
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tilesets now have a 1x1 square as a collision box & implemented tiledef_get_shape
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2023-10-08 23:08:09 +02:00 |
|
Sara
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6bb5fe7837
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tilemaps now have a rigidbody, tile instances refer to their containing tilemap
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2023-10-08 23:07:30 +02:00 |
|
Sara
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6df816e778
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added sprite entity trait
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2023-10-08 23:07:04 +02:00 |
|
Sara
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ac24521b34
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camera_world_to_pixel_point now also takes camera fov into account
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2023-10-08 23:06:47 +02:00 |
|
Sara
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62410b7d72
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prefixed internal helper functions with _internal
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2023-10-07 23:00:31 +02:00 |
|
Sara
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a108aa21f7
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physics entity interface now requires a callback for collisions
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2023-10-07 23:00:03 +02:00 |
|
Sara
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37008f455e
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the physics world will now work for physics entities
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2023-10-07 22:59:24 +02:00 |
|
Sara
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7337592855
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added behaviour entity type
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2023-10-07 22:58:51 +02:00 |
|
Sara
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b7721baeb7
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collision_check will now return 1 if there is a collision, and write collision data to the new out variables
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2023-10-07 22:58:15 +02:00 |
|
Sara
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f237da1b93
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renamed self to data for transformable interface
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2023-10-07 18:43:30 +02:00 |
|
Sara
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59f6c7d1ee
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moved shape overlap code to collision.c
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2023-10-07 18:42:38 +02:00 |
|
Sara
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6f49f846cc
|
renamed self to data for impls
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2023-10-07 18:42:28 +02:00 |
|
Sara
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c136bc1494
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implemented basic player struct with impl for behaviour physics and transformable
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2023-10-07 18:42:09 +02:00 |
|
Sara
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9c0c354fcd
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physics entity now extends transformable
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2023-10-07 18:41:12 +02:00 |
|
Sara
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8c78395219
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changed other type of collision to PhysicsEntity and added separation force
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2023-10-07 18:39:57 +02:00 |
|
Sara
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39625789e2
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added PhysicsEntity trait describing an object containing a rigidbody, shape and transform
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2023-10-06 23:46:27 +02:00 |
|
Sara
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32c8b93d40
|
added collision struct to describe a collision between two entities
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2023-10-06 23:45:31 +02:00 |
|
Sara
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a00ad5f022
|
added rigidbody struct defining an object's physical properties
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2023-10-06 23:45:12 +02:00 |
|
Sara
|
aa7f76e8a2
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get_asset_id will now return 0 if it fails to find the given asset
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2023-10-06 23:44:43 +02:00 |
|
Sara
|
883d72ff99
|
json_array_len will now fail if the passed in json is not an array
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2023-10-06 23:44:15 +02:00 |
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