added anglebetween to vmathf
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@ -120,6 +120,10 @@ Vector vrotatef(Vector a, float t) {
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};
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}
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static inline
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float vanglebetweenf(Vector a, Vector b) {
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return vdotf(a, b) / (vmagnitudef(a) * vmagnitudef(b));
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}
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static inline
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Vector vprojectf(Vector onto, Vector from) {
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float dot = vdotf(onto, from);
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return vmulff(onto, dot);
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