added collision struct to describe a collision between two entities
This commit is contained in:
parent
a00ad5f022
commit
32c8b93d40
18
src/collision.h
Normal file
18
src/collision.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
#ifndef _fencer_collision_h
|
||||
#define _fencer_collision_h
|
||||
|
||||
#include "shape.h"
|
||||
#include <stddef.h>
|
||||
|
||||
struct Collision {
|
||||
Shape* other;
|
||||
|
||||
Vector point;
|
||||
Vector normal;
|
||||
Vector velocity;
|
||||
|
||||
size_t edge_left;
|
||||
size_t edge_right;
|
||||
};
|
||||
|
||||
#endif // !_fencer_collision_h
|
Loading…
Reference in a new issue