Commit graph

196 commits

Author SHA1 Message Date
Sara 0c9e840986 added camera_world_to_pixel_point 2023-10-06 23:43:35 +02:00
Sara c62fed8ec2 level_load now logs before freeing filename, fixing double free 2023-10-06 23:43:20 +02:00
Sara 7beb63532f addedadded delta_time() to get last frame duration 2023-10-06 23:42:55 +02:00
Sara b442e493d2 tileset_from_json now returns an error if allocation of tileset failed 2023-10-06 23:42:38 +02:00
Sara 26808815c8 make debug no longer builds 2023-10-06 23:42:05 +02:00
Sara 7b8f3565dd now using absolute values for vsqrmagnitudef 2023-10-06 23:41:52 +02:00
Sara dae9be6196 added transformable and implemented it for Transform 2023-10-06 23:41:30 +02:00
Sara 238af041c8 implemented shape class with SAT collision detection 2023-10-06 23:40:55 +02:00
Sara 783258e086 Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each 2023-10-02 10:45:30 +02:00
Sara a841fa7c92 reworked rendering to transform sprites to pixel coordinates correctly 2023-10-01 21:58:48 +02:00
Sara 4fcb637bbb updated levels 2023-10-01 15:22:34 +02:00
Sara 6ac2fa6c4f added keyboard input event handling 2023-10-01 15:22:27 +02:00
Sara 4ebe759030 implemented tilemap rendering 2023-10-01 15:22:17 +02:00
Sara 124d379a3a Updated Makefile to match new assets folder and LDtk files 2023-09-27 16:15:02 +02:00
Sara ad3cd94ba4 added LDtk project file 2023-09-27 16:14:41 +02:00
Sara e0fd0a8ccb modified sprites, gave up on vector artstyle 2023-09-27 16:14:16 +02:00
Sara 18688459e0 maps is now levels (and uses LDtk instead of Tiled) 2023-09-27 16:13:58 +02:00
Sara 8ddcb2f709 resources is now assets 2023-09-27 16:13:41 +02:00
Sara a89d3a1e1b switched libxml for cjson 2023-09-24 23:41:51 +02:00
Sara cb869cb647 vmulf is now a Vector*Vector multiplication, Vector*float is now vmulff 2023-09-24 23:41:13 +02:00
Sara 85a1798a3e added transforms 2023-09-24 23:40:47 +02:00
Sara ee69c8de8c removed xml code as prep for switching to ldtk for level editing 2023-09-24 23:40:38 +02:00
Sara 9180c6d06f added sprite and spritesheet 2023-09-24 23:40:14 +02:00
Sara 76c97a51c0 testing sprite rendering in program_run 2023-09-24 23:40:02 +02:00
Sara 5e494bac1b added asset manager 2023-09-24 23:39:46 +02:00
Sara 1f46acf0f7 added vector art version of player sprite 2023-09-24 23:39:29 +02:00
Sara 2ebed071ce reexported player sprite 2023-09-24 23:39:16 +02:00
Sara 2981e05419 implemented mvp for camera and tilemap rendering 2023-09-24 00:31:11 +02:00
Sara 972a4d86fa added debug rule to makefile 2023-09-24 00:23:49 +02:00
Sara ab38444790 implemented some of the camera functions 2023-09-23 22:53:07 +02:00
Sara 5516a70d57 removed references to old "Context" concepts and replaced with constants, declared camera functions 2023-09-23 22:52:55 +02:00
Sara 5b5b4c31fc Added vector constants and floating point vector math functions 2023-09-23 22:52:23 +02:00
Sara dc9d635482 added packaged folder to gitignore 2023-09-22 17:12:57 +02:00
Sara a40b5d917f added tiled-session to gitignore 2023-09-22 17:12:18 +02:00
Sara 661af077b2 refactored tilemap_load to use tiled xml format 2023-09-22 17:12:06 +02:00
Sara b9e4599d7e tiled uses -1 for transparent tiles, meaning there's no reason to keep [0] empty 2023-09-22 17:11:18 +02:00
Sara a14a9c9894 added castle tilemap to resources 2023-09-22 17:10:38 +02:00
Sara c5d79b5f0a changed file extension of box.tilemap from .tmx to .xml 2023-09-22 17:10:27 +02:00
Sara 6d4676390c removed tiled session file from project 2023-09-22 17:10:07 +02:00
Sara eea4551419 fixed box tilemap 2023-09-22 17:09:41 +02:00
Sara 814833f8d5 changed debug flags 2023-09-22 17:05:30 +02:00
Sara d5fa112253 created aseprite files 2023-09-18 08:32:39 +02:00
Sara c9669c743f created resources directory 2023-09-18 08:32:33 +02:00
Sara 8af94b8660 created tiled project and map files 2023-09-18 08:32:22 +02:00
Sara c1207d8b8a added source code 2023-09-18 08:32:11 +02:00
Sara 267d73167b added project files 2023-09-18 08:32:07 +02:00