Sara
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1599f3aaad
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chore: cleaned up order_activate_object_under_cursor with guard clause
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2024-08-29 18:33:14 +02:00 |
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Sara
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78baddfdfb
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fix: temporary marker will now not exist when character is unconscious
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2024-08-29 18:32:54 +02:00 |
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Sara
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628d9bf923
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fix: units now visibly fall unconscious
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2024-08-29 09:54:35 +02:00 |
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Sara
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51f86e363e
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chore: explicit functional-style cast of weapon_animation getter
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2024-08-28 16:50:05 +02:00 |
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Sara
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2c5fdfcc3e
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chore: formatting update, removed _ argument name
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2024-08-25 13:01:09 +02:00 |
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Sara
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2a0c9a623e
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feat: replaced separate melee and ranged actions with use weapon and get in range
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2024-08-21 14:18:27 +02:00 |
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Sara
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c9c41ac2d7
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feat: created character specializations of unit and world state
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2024-08-18 17:42:20 +02:00 |
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Sara
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57622176cb
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chore: removed flyweight db debug print calls
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2024-08-16 16:19:14 +02:00 |
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Sara
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c97742f992
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fix: inventory is now a tool class
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2024-08-16 16:18:46 +02:00 |
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Sara
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a05bc7cd67
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chore: updated utils
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2024-08-16 11:37:18 +02:00 |
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Sara
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44c0f88513
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chore: forgot to make RTSGameMode a RUNTIME_CLASS
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2024-08-16 11:36:31 +02:00 |
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Sara
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7ceea27259
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feat: upgraded project to godot 4.3
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2024-08-16 00:14:04 +02:00 |
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Sara
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a024aab203
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feat: implemented item and inventory outline
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2024-08-15 21:45:33 +02:00 |
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Sara
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f771b383f3
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chore: fixed external includes being in quotes ipv angle brackets
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2024-08-15 21:45:33 +02:00 |
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Sara
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75e73aba95
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fix: MoveTo now avoids setting velocity after calling end_state
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2024-08-15 21:45:33 +02:00 |
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Sara
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cd94bb164e
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feat: unit now guarantees it stays on the navmesh
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2024-08-15 21:45:33 +02:00 |
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Sara
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d20da67bea
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feat: EnemyWorldState now queues re-planning
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2024-08-15 21:45:33 +02:00 |
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Sara
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e71a27876d
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feat: increased visibility of various getters in goap::State
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2024-08-15 21:45:33 +02:00 |
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Sara
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dc60937660
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feat: improved take cover action node selection
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2024-08-15 21:45:33 +02:00 |
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Sara
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2c21845991
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feat: added print debug info interaction to player and unit
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2024-08-15 21:45:33 +02:00 |
|
Sara
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12069b6252
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chore: fixed DEBUG_ENABLED endif tag
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2024-08-15 21:45:01 +02:00 |
|
Sara
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e1ebee99e1
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feat: MoveTo state now uses Unit::movement_speed
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2024-08-15 21:45:01 +02:00 |
|
Sara
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cabaae949c
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feat: added unconscious event
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2024-08-15 21:45:01 +02:00 |
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Sara
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d94b24f617
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feat: added on_unconscious and movement speed to unit
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2024-08-15 21:45:01 +02:00 |
|
Sara
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973ba952c2
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fix: general AI behaviour fixes
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2024-08-15 21:45:00 +02:00 |
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Sara
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0de3390cf1
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fix: unit movement is now operated by Unit class
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2024-08-15 21:43:21 +02:00 |
|
Sara
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693859e874
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chore: removed unneeded print calls
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2024-08-15 21:43:21 +02:00 |
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Sara
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5abab18a86
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fix: get_editor_neighbours now actually gets editor neighbours
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2024-08-15 21:43:21 +02:00 |
|
Sara
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062ef478b4
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chore(formatting): godot_cpp include now in angle brackets
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2024-08-15 21:43:21 +02:00 |
|
Sara
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40a93aec32
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fix: #if changed to #ifdef for DEBUG_ENABLED check
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2024-08-15 21:43:21 +02:00 |
|
Sara
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0e8bcf4442
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feat: units use navigation obstacle avoidance
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2024-08-15 21:43:21 +02:00 |
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Sara
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111485437c
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bug(goap): fixed unexpected AI behaviour
- Death now removes entity from awareness
- State failure now causes replan or goal reevaluation
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2024-08-15 21:43:21 +02:00 |
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Sara
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a2240797b8
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fix: self preservation plan in the wrong order
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2024-08-15 21:43:21 +02:00 |
|
Sara
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4ba6869a30
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feat: added debug prints to planner and actor world state
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2024-08-15 21:43:21 +02:00 |
|
Sara
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0bb0b26d3e
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feat: added Unit::has_plan
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2024-08-15 21:43:21 +02:00 |
|
Sara
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1b8563a5eb
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feat: added parent_ and target_ global_position world props
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2024-08-15 21:43:20 +02:00 |
|
Sara
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f9b3c6eb3f
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feat: implemented heal action and goal
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2024-08-15 21:43:20 +02:00 |
|
Sara
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a78bbfd3b5
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feat: implemented melee attacks for Tank enemy
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2024-08-15 21:43:20 +02:00 |
|
Sara
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1021920e1f
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feat: added Goal::check_requirements_met
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2024-08-15 21:43:20 +02:00 |
|
Sara
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d03ce19c13
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feat: unit now plays animation on death
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2024-08-15 21:43:20 +02:00 |
|
Sara
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65b0f76991
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chore(style): changed brackets to match style
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2024-08-15 21:43:20 +02:00 |
|
Sara
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7cf5b128ff
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feat: implemented fire at target action
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2024-08-15 21:43:20 +02:00 |
|
Sara
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ffafcac23a
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feat: added state done functions to goap::State
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2024-08-15 21:43:20 +02:00 |
|
Sara
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d506a9c2d0
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feat: removed goap::Planner::test_goal
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2024-08-15 21:43:20 +02:00 |
|
Sara
|
bcf1672f01
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feat: added get_eye_transform to unit
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2024-08-15 21:43:20 +02:00 |
|
Sara
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3c75b592d3
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feat: now tracking current goal in unit
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2024-08-15 21:43:20 +02:00 |
|
Sara
|
f2cf79d704
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chore: removed debug print calls
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2024-08-15 21:43:20 +02:00 |
|
Sara
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51bd3733c4
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feat: split end state callback into finished and failed
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2024-08-15 21:43:20 +02:00 |
|
Sara
|
58a717aec4
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feat: added on-target-destroyed callback to unit world state
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2024-08-15 21:43:20 +02:00 |
|
Sara
|
6dddbced43
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feat: changed distance check < to <=
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2024-08-15 21:43:20 +02:00 |
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