Commit graph

352 commits

Author SHA1 Message Date
Sara 264141ceb5 feat: entry file renamed 2023-12-01 21:43:16 +01:00
Sara 97cea9c8c7 feat: worked to make walk animation more readable 2023-11-29 16:50:49 +01:00
Sara 0d7eb82ea7 chore: updated some formatting 2023-11-29 16:27:26 +01:00
Sara 086e8fc449 feat: player attacks now query combat physics layer 2023-11-29 14:21:08 +01:00
Sara 04ade25772 chore: removed debug draws 2023-11-29 14:20:40 +01:00
Sara 26bea065b9 feat: enemy animation and hurt reaction 2023-11-29 14:20:19 +01:00
Sara 29a40ce082 feat: changed handle message signature to (T*, MessageID, uintptr_t) 2023-11-29 14:18:51 +01:00
Sara af6c8d33ea feat: input error handling improved 2023-11-29 14:14:01 +01:00
Sara fbdfef79a2 feat: added Layers.h and defined PHYSICS_LAYER_COMBAT 2023-11-29 14:13:18 +01:00
Sara 2bf6bea14f fix(types): removed implicit type casts 2023-11-29 14:12:44 +01:00
Sara f76cb2d57b feat: added hurt animation 2023-11-29 13:47:46 +01:00
Sara 879d72e10f feat: enemy now initializes 2 animations, and declares 3 2023-11-29 11:49:00 +01:00
Sara 1fbb3b1530 fix: damage is now dealt correctly 2023-11-29 11:48:39 +01:00
Sara b3622ab279 feat: play() now spawns an enemy 2023-11-29 11:48:02 +01:00
Sara 58e93e3336 feat: PlayerStart now resets the animation 2023-11-29 11:47:50 +01:00
Sara c0203325b6 feat: created enemy states, declared idle and walk state 2023-11-29 11:47:35 +01:00
Sara 3e8c7d4bb7 feat: input to rectangle shape is now half extents 2023-11-29 11:47:17 +01:00
Sara f3f48780c0 fix: physics world will now include the median point in the right collision set 2023-11-29 11:46:47 +01:00
Sara 87c976824e chore: added whitespace around a function 2023-11-28 10:27:26 +01:00
Sara 087b74244e chore: improved formatting in PlayerGetDepth 2023-11-27 19:03:08 +01:00
Sara 1dae0d7f12 fix(windows): removed cast from static definition 2023-11-27 19:02:33 +01:00
Sara 804d8784a3 feat: implemented basic skeleton of the enemy type 2023-11-27 19:01:11 +01:00
Sara dd2f0799cb feat: messages header to define message ids globally 2023-11-27 19:00:27 +01:00
Sara 39999eaabd feat: created Enemy struct 2023-11-27 17:41:56 +01:00
Sara 71d8ebd45c feat: prop now destroys itself when receiving message id 1 2023-11-27 17:41:44 +01:00
Sara 02f48c5fb3 feat: player attacks now have better timing for the attack frame 2023-11-27 17:41:14 +01:00
Sara 53af5fb66d feat: player implements no message receiver 2023-11-27 17:40:51 +01:00
Sara b1cecfc0ae feat: physics world now manages active, added and removed entities better 2023-11-27 17:40:32 +01:00
Sara 5e371a3754 feat: game world now destroys objects for which game_world_destroy has been called 2023-11-27 17:40:11 +01:00
Sara 965ae37c7e feat: physicsentity now requires messagereceiver 2023-11-27 17:39:05 +01:00
Sara a4253abfa1 feat: added MessageReceiver trait 2023-11-27 17:38:54 +01:00
Sara 163fac8f02 feat: rigidbody is now constructed using a PhysicsEntity rather than a Transformable 2023-11-27 17:38:22 +01:00
Sara ece2a24a78 chore: removed tabs from whitespace-only lines 2023-11-26 13:32:27 +01:00
Sara b1a4fa2f0a feat: modified boxing bag collision box 2023-11-26 13:19:47 +01:00
Sara f2159a31a9 feat: collision shape is for prop now initialized with physics entity and PHYSICS_LAYER_DEFAULT 2023-11-26 13:15:07 +01:00
Sara 20c5d9dfe1 feat: tracking facing direction 2023-11-26 13:12:56 +01:00
Sara b82c0a5765 feat: added bias to player depth 2023-11-26 13:12:41 +01:00
Sara 94cc7e8c6c feat: increased size of the player collider 2023-11-26 13:11:30 +01:00
Sara e0a05e546e feat: added physics world queries 2023-11-26 13:06:36 +01:00
Sara 92907b1b82 feat: added PHYSICS_LAYER_DEFAULT mask #define 2023-11-26 13:06:16 +01:00
Sara c9b6a0da60 chore(debugging): removed some logging 2023-11-26 13:03:07 +01:00
Sara 0b0f4bcdfb asset: scaled up punching bag 2023-11-26 13:02:49 +01:00
Sara 9c68fca766 feat(physics): added owner to collider 2023-11-26 12:57:30 +01:00
Sara 240186c8de feat(physics): reworked physics to use colliders, allowing for bodies with multiple colliders 2023-11-25 21:52:12 +01:00
Sara 84a940d046 feat(physics): added physics.h header for some physics-system-wide definitions 2023-11-25 21:51:33 +01:00
Sara 6a2a612594 feat(collision): Added collider type to combine a shape with a rigidbody and additional physics settings 2023-11-25 21:51:08 +01:00
Sara 29b2852cea chore: removed debug logs from prop 2023-11-25 11:34:24 +01:00
Sara 1bba6c86f1 feat(game): player and prop now implement get depth for behaviour entity 2023-11-25 11:34:10 +01:00
Sara 966f7b9efe feat(diag): added log to failed reserve on copy 2023-11-25 11:33:37 +01:00
Sara ac8cacd2fc feat(render): added render depth to behaviour entities 2023-11-25 11:33:11 +01:00