Sara
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cb20f46d9d
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feat: boxed industrial area sketch with CSG nodes
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2025-07-26 22:48:17 +02:00 |
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Sara
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69daecea06
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feat: added configuration warnings to player body
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2025-07-25 21:06:59 +02:00 |
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Sara
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4bec0ed5fc
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feat: made player smaller, removed debug log
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2025-07-25 17:22:38 +02:00 |
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Sara
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5e8e359aaf
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feat: removed one wretched from patrol group
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2025-07-25 17:22:31 +02:00 |
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Sara
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10535a675d
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fix: PlayerInput now normalizes input after un/pause
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2025-07-25 13:29:00 +02:00 |
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Sara
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5d0ae90fbc
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fix: state machines now handle being disabled
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2025-07-25 01:52:59 +02:00 |
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Sara
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707c38894a
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fix(build): removed compiledb from release builds
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2025-07-25 01:26:18 +02:00 |
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Sara
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8a76244537
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feat: added pycache to gitignore
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2025-07-25 01:25:19 +02:00 |
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Sara
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2000c25857
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fix: removed unused function run_input_down
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2025-07-25 01:25:09 +02:00 |
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Sara
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b72474974b
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fix(formatting): removed unnecessary spacing
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2025-07-25 01:24:59 +02:00 |
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Sara
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75dd7158ca
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feat: adjusted settings
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2025-07-25 01:24:42 +02:00 |
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Sara
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8edc34b7b6
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fix: change_scene_to_file is now called with call_deferred
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2025-07-24 00:08:40 +02:00 |
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Sara
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aaf46bc41c
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feat: all wretched's hitboxes are now in the model scene
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2025-07-24 00:08:18 +02:00 |
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Sara
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d2c6fd4b82
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feat: changed type of testmap root to Node
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2025-07-24 00:06:51 +02:00 |
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Sara
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63e4b1022f
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fix: main menu now enforces MOUSE_MODE_VISIBLE
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2025-07-24 00:06:17 +02:00 |
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Sara
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0d346471a2
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feat: implemented pause menu
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2025-07-23 15:58:09 +02:00 |
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Sara
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84f0d48879
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feat: added open menu input
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2025-07-23 14:43:01 +02:00 |
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Sara
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5b826cc23b
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feat: added main menu and game over
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2025-07-23 14:42:52 +02:00 |
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Sara
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c57a4c8bb9
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feat: added godot-git plugin to improve vcs experience
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2025-07-23 14:05:44 +02:00 |
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Sara
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48dde1089c
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feat: adjusted hitbox shapes
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2025-07-23 13:59:41 +02:00 |
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Sara
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1a8c64806d
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feat: enemy death and damage effects
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2025-07-23 00:24:52 +02:00 |
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Sara
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2134fcae92
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feat: implemented avoidance and exposed speed settings to editor
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2025-07-22 20:02:33 +02:00 |
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Sara
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fb9417a1d8
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feat: implemented enemy wretched attack animation and damage boxes
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2025-07-22 14:40:57 +02:00 |
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Sara
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a0c143d3b5
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fix: removed some forgotten print_line s
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2025-07-22 13:14:17 +02:00 |
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Sara
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97e0c1a79d
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feat: adjusted collision settings for hitscan weapons
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2025-07-21 23:18:20 +02:00 |
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Sara
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426a7a8688
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feat: added wretched model and first animations
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2025-07-21 23:18:09 +02:00 |
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Sara
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2c59572e40
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feat: implemented damage box
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2025-07-21 23:17:54 +02:00 |
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Sara
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a734eb8b20
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feat: exposed health status getter on player
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2025-07-21 23:17:46 +02:00 |
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Sara
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74aead946c
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feat: reworked enemy wretched logic
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2025-07-21 23:17:37 +02:00 |
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Sara
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2cd1cba04f
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feat: implemented damage to enemies
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2025-07-21 20:41:02 +02:00 |
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Sara
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70696db134
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fix: animation timing for hip fire on rifle now matches animation
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2025-07-21 17:22:29 +02:00 |
|
Sara
|
d8aafba90e
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fix: WretchedPatrolState now works without a path
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2025-07-21 17:21:56 +02:00 |
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Sara
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ec6fc76335
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feat: units hold formation while patrolling
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2025-07-21 16:50:58 +02:00 |
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Sara
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c05d3aa28f
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fix: patrol navigation now first targets the closest point on the path
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2025-07-21 15:50:26 +02:00 |
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Sara
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9517588415
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feat: implemented enemy wretched patrol and chase states
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2025-07-21 15:05:02 +02:00 |
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Sara
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1b0e4384b9
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feat: enemies now rotate with movement
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2025-07-20 21:46:18 +02:00 |
|
Sara
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526f756736
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feat: first basic enemy patrolling behaviour
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2025-07-20 21:41:22 +02:00 |
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Sara
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7c4c75d193
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feat: defined state and state machine concepts
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2025-07-19 20:06:45 +02:00 |
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Sara
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7c0b338f68
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feat: added health status class to ClassDB
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2025-07-19 20:05:03 +02:00 |
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Sara
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144e18b2d0
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fix: look_at normal and up aligning
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2025-07-19 20:04:52 +02:00 |
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Sara
|
f02dbf44ac
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feat: added more settings to rifle
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2025-07-19 15:26:55 +02:00 |
|
Sara
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58e90780d5
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feat: implemented recoil
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2025-07-19 14:26:46 +02:00 |
|
Sara
|
a7b3f97b3b
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feat: implemented bullet impacts
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2025-07-19 12:33:48 +02:00 |
|
Sara
|
7a5c129bb9
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feat: added raycast node to rifle to start work on hitscan weapons
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2025-07-18 00:47:17 +02:00 |
|
Sara
|
52ab7bea59
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feat: started work on health tracking
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2025-07-18 00:46:52 +02:00 |
|
Sara
|
01b69df872
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feat: replace 'fallback weapon' with 'starting weapon'
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2025-07-18 00:45:55 +02:00 |
|
Sara
|
a93e79cd1c
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fix(compiletime): removed compiledb arg from justfile
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2025-07-17 12:50:03 +02:00 |
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Sara
|
aecc40ed6e
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feat: implemented basics for weapons
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2025-07-17 12:49:32 +02:00 |
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Sara
|
6fa9d11af5
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feat: implementations of initial weapon inventory interface
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2025-07-15 23:01:28 +02:00 |
|
Sara
|
6cdb2cbd4f
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feat: work on running and weapon inventory
|
2025-07-15 00:50:54 +02:00 |
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