feat: added health status class to ClassDB
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@ -1,6 +1,7 @@
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#include "register_types.h"
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#include "core/object/class_db.h"
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#include "wave_survival/health_status.h"
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#include "wave_survival/hitscan_muzzle.h"
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#include "wave_survival/player_body.h"
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#include "wave_survival/player_camera.h"
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@ -20,6 +21,7 @@ void initialize_wave_survival_module(ModuleInitializationLevel p_level) {
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GDREGISTER_CLASS(Rifle);
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GDREGISTER_CLASS(WeaponInventory);
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GDREGISTER_CLASS(HitscanMuzzle);
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GDREGISTER_CLASS(HealthStatus);
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}
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void uninitialize_wave_survival_module(ModuleInitializationLevel p_level) {
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