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c38b3b6030
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feat: started work on city area
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2026-06-28 17:06:16 +02:00 |
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e55710ffa9
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feat: added muzzle flash effect
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2026-06-28 17:05:33 +02:00 |
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d323fbf4d9
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chore: rifle ammo pickup gives 5 shots
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2026-06-28 17:05:03 +02:00 |
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4fe22101fa
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chore: removed finished TODO comment
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2026-06-28 17:04:46 +02:00 |
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41597c6fc4
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fix: PlayerInput only sends signals when not paused
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2026-06-28 17:04:23 +02:00 |
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4df9496b87
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chore: lighting & graphics changes
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2026-06-27 17:36:49 +02:00 |
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370c3018f5
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chore: added crates to industrial area map
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2026-03-28 16:30:00 +01:00 |
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0280cd8939
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chore: adjustments to models
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2026-03-28 16:29:36 +01:00 |
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e572ef48ff
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chore: updated cracked wall mesh
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2026-02-12 23:33:18 +01:00 |
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e465cced87
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chore: added cracked wall model
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2026-02-12 22:01:58 +01:00 |
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f5ca4894c4
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chore: look input is multiplied by fov factor
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2026-02-12 22:01:28 +01:00 |
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d31eda3752
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chore: added repath delay to chase state
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2026-02-12 18:28:59 +01:00 |
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300cac9dd3
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fix: line_of_sight_exists returns false if detector is not in world
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2026-02-12 18:28:39 +01:00 |
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50b68f1fb1
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chore: adjusted fire animation timing rifleman
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2026-02-11 21:04:53 +01:00 |
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8710924146
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chore: replaced camera attributes with practical
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2026-02-11 17:41:35 +01:00 |
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43f2a3af66
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chore: adjusted render settings
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2026-02-11 17:26:51 +01:00 |
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fc6c1dc649
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chore: adjusted animation timings to tweak difficulty
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2026-02-11 17:06:56 +01:00 |
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99f7d2f3a3
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feat: replaced lighting setup with physical light units
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2026-02-11 16:06:14 +01:00 |
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6e7a380fcc
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chore: adjusted collision boxes
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2026-02-11 15:29:58 +01:00 |
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5c00f882f4
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feat: added delay to chase -> fire transition
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2026-02-10 00:12:40 +01:00 |
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4e6751a832
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shrunk unused map space
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2026-02-09 20:28:44 +01:00 |
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f9dbc6736c
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chore: adjusted rifle ammo pickup scale
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2026-02-09 20:28:36 +01:00 |
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603a344cdd
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chore: adjusted scale of rifle ammo pickup model
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2026-02-09 17:34:37 +01:00 |
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4dd5138655
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chore: adjusted rifle animation speeds
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2026-02-09 17:34:22 +01:00 |
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51171c24a9
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chore: difficulty tweak
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2026-02-09 17:34:12 +01:00 |
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b10cf58f55
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chore: patrol units drop ammo instead of demo pack
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2026-02-09 17:33:57 +01:00 |
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fb1e707039
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feat: finished rifle ammo pickup
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2026-02-09 17:33:46 +01:00 |
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1b1eca2e6a
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chore: adjusted fire animation timing
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2026-02-09 16:46:01 +01:00 |
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70115b4dd6
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chore: reduced mouselook speed
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2026-02-09 16:45:48 +01:00 |
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94224e1132
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adjusted level of difficulty weight
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2026-02-09 16:18:23 +01:00 |
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43bcbb4eff
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chore: closed up spawn point sightlines
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2026-02-09 16:18:11 +01:00 |
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a1f5b2308d
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feat: adjusted rifle animation timings
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2026-02-09 16:03:33 +01:00 |
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d24a00a0b0
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chore: added characterphysics
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2026-02-09 15:39:49 +01:00 |
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8d11408335
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fix: enemy riflemen not getting stuck on geometry
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2026-02-09 15:39:39 +01:00 |
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325b797b8a
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chore: wretched animation adjustments
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2026-02-09 15:00:35 +01:00 |
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612fba3de1
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feat: closed up enemy spawnpoint
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2026-02-09 15:00:11 +01:00 |
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dd14f7728c
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chore: disabled simplify-path
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2026-02-09 14:59:58 +01:00 |
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4d1dd44df7
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chore: adjusted revolver reload speed
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2026-02-09 14:59:47 +01:00 |
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c6b6f537f0
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chore: adjusted wretched death animation (again)
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2026-02-09 14:32:26 +01:00 |
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34257af18c
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chore: adjusted wretched death animation
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2026-02-09 14:21:21 +01:00 |
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f1cf7525e7
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chore: increased number of riflemen in units
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2026-02-09 14:07:06 +01:00 |
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a575aee294
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chore: created rifle ammo pickup
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2026-02-09 14:06:26 +01:00 |
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18c8154576
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feat: implemented enemy rifleman combat
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2026-02-09 13:29:37 +01:00 |
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f1c4fe75f2
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feat: implemented basics of enemy rifleman
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2026-02-09 12:53:09 +01:00 |
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13daa093d1
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chore: adjusted fire anim
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2026-02-08 22:58:48 +01:00 |
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d0885a81f6
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chore: adjusted tiling of roof tip
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2026-02-08 22:58:31 +01:00 |
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2c4d7913b6
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feat: updated fire animation
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2026-02-08 22:44:40 +01:00 |
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0b77797943
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feat: implemented RiflemanFireState
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2026-02-08 22:44:23 +01:00 |
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f7ce254249
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chore: cleaned up rifleman class
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2026-02-08 18:16:31 +01:00 |
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8c2526b4e6
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chore: made enemy physics collider smaller
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2026-02-03 23:12:51 +01:00 |
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