adjusted level of difficulty weight

This commit is contained in:
Sara Gerretsen 2026-02-09 16:18:23 +01:00
parent 43bcbb4eff
commit 94224e1132

View file

@ -50,7 +50,7 @@ collision_mask = 33
slide_on_ceiling = false
wall_min_slide_angle = 0.0
script = SubResource("GDScript_l222e")
difficulty_weight = 0.4
difficulty_weight = 0.2
[node name="rifleman" parent="." unique_id=498635215 instance=ExtResource("1_l222e")]