chore: replaced camera attributes with practical

This commit is contained in:
Sara Gerretsen 2026-02-11 17:41:35 +01:00
parent 43f2a3af66
commit 8710924146

View file

@ -2,9 +2,7 @@
[ext_resource type="PackedScene" uid="uid://cfgwif53qypko" path="res://objects/weapons/revolver.tscn" id="1_eqqp1"]
[sub_resource type="CameraAttributesPhysical" id="CameraAttributesPhysical_eqqp1"]
frustum_focus_distance = 0.5
frustum_focal_length = 20.4
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_eqqp1"]
[sub_resource type="SphereShape3D" id="SphereShape3D_eqqp1"]
radius = 0.2
@ -38,7 +36,8 @@ wall_min_slide_angle = 0.0
unique_name_in_owner = true
process_priority = -1
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.27450943, 0)
attributes = SubResource("CameraAttributesPhysical_eqqp1")
attributes = SubResource("CameraAttributesPractical_eqqp1")
fov = 60.93109
[node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera" unique_id=1590374872]
shape = SubResource("SphereShape3D_eqqp1")