Commit graph

181 commits

Author SHA1 Message Date
4690eeb99a feat: reworked brick texture 2026-05-21 14:21:10 +02:00
0b089ede02 chore: adjusted doorway 2026-05-21 14:20:50 +02:00
5ef07c3261 chore: adjusted player running animation 2026-05-21 14:19:20 +02:00
095b2e2498 fix: look_at condition for player movement uses flat_velocity 2026-05-21 14:18:36 +02:00
567b6682c6 chore: improved debuggability of behaviour nodes 2026-05-21 14:14:42 +02:00
6e15c1ab80 feat: massive progress on city modules & core 2026-05-20 23:25:10 +02:00
9a6bfa62f1 chore: started on windowframe model 2026-05-20 16:39:32 +02:00
6a81cc216e chore: adjusted escalator mesh 2026-05-20 16:21:55 +02:00
c0cd451432 fix: stone blocks albedo is unmodulated 2026-05-20 16:21:37 +02:00
2b346ee89a chore: adjusted modular wall outline 2026-05-20 16:20:42 +02:00
6086e90569 chore: doorway depth 2026-05-20 15:22:32 +02:00
1d5b4ed1f2 chore: adjusted city wall modules 2026-05-20 15:17:25 +02:00
b307415d2a fix: triplanar bricks albedo is unmodulated 2026-05-20 15:17:00 +02:00
6aabd42811 fix: escalator collision was attracting player 2026-05-20 15:16:08 +02:00
cdf5b018bf fix: player considers whether the hang ray is reachable 2026-05-20 15:15:25 +02:00
ec5d9727f1 fix: enabled world sun 2026-05-20 09:58:30 +02:00
39191e9f3f feat: added portfolio-version of the player skin 2026-05-20 09:58:19 +02:00
5f56a823eb feat: started work on city centre modules 2026-05-19 23:14:42 +02:00
b8721b6185 fix: escalator texture doesn't bleed 2026-05-18 23:01:53 +02:00
100847830d chore: adjusted graphics 2026-05-18 22:13:41 +02:00
c5c86359ba feat: added escalator material 2026-05-18 17:17:54 +02:00
976ab351ec feat: moved triplanar environment materials to their own folder 2026-05-18 17:17:22 +02:00
a837cf9cf3 chore: adjusted character face mesh&mouth texture 2026-05-17 20:49:17 +02:00
9a3299eebf fix: enabled normal map on bricks 2026-05-17 20:49:03 +02:00
9c6bd7500b chore: adjusted world 2026-05-17 20:48:45 +02:00
286b1403e2 feat: wallrun vertical velocity is capped 2026-05-17 20:48:25 +02:00
3de4692823 chore: adjusted world lighting 2026-05-17 17:19:05 +02:00
bc3f157b10 feat: further prototyping on core 2026-05-17 17:13:56 +02:00
ae43411c5c fix: all player meshes are in the Player layer 2026-05-17 16:02:46 +02:00
782630beb1 feat: camera origin_height configurable setting 2026-05-17 16:02:32 +02:00
b97ff29274 chore: adjusted station map lighting 2026-05-17 16:02:10 +02:00
f54a483cf6 feat: escalator and adjusted mosaic texture 2026-05-17 15:49:22 +02:00
7b94c75bb4 chore: attempt at clarifying intended path through station 2026-05-17 14:36:46 +02:00
8c19bf8ac1 feat: metro station exit 2026-05-17 13:23:14 +02:00
f776e51780 feat: player eyes and mouth on separate materials 2026-05-17 13:22:54 +02:00
55e61b6718 feat: overhauled wall texture&environment colours 2026-05-16 23:08:00 +02:00
1662a7eed0 chore: adjusted size of sidewalk tiles 2026-05-16 21:44:17 +02:00
ca97adad60 chore: adjusted station level mesh 2026-05-16 15:06:34 +02:00
ca531203ae chore: replaced test texture with sidewalk 2026-05-16 15:06:10 +02:00
c3ee10e020 feat: added sidewalk material&textures 2026-05-16 15:05:59 +02:00
c8fa9c06e5 chore: adjusted colours and player mesh 2026-05-16 15:05:51 +02:00
02809d156a chore: adjusted player mesh 2026-05-16 14:55:52 +02:00
25f90a6943 fix: removed normal-adjusted camera collision 2026-05-16 14:49:57 +02:00
beb531affb chore: adjusted colouring and lighting and geometry in station 2026-05-16 14:07:16 +02:00
d6f924552b chore: recoloured textures 2026-05-16 13:51:56 +02:00
b91952d89a chore: adjusted player meshes&textures 2026-05-16 11:51:55 +02:00
b648d48b64 fix: camera has some collision buffer behind it 2026-05-16 10:32:56 +02:00
a1cbc6d853 chore: adjustments to levels 2026-05-15 23:31:06 +02:00
44bb0b085a feat: started on metro station assets 2026-05-15 23:30:54 +02:00
6532ecdced chore: adjusted wall run&grip logic 2026-05-15 23:30:30 +02:00