Sara
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b8ae02109a
|
collision relative velocity is now calculated in one line
|
2023-10-19 13:50:35 +02:00 |
|
Sara
|
37b1fc3228
|
implemented velocity verlet integration
|
2023-10-18 22:51:56 +02:00 |
|
Sara
|
2b1014e603
|
modified hardcoded values for collision forces
|
2023-10-18 13:49:54 +02:00 |
|
Sara
|
19daff6ddd
|
using better method to decide whether or not a collision is valid
|
2023-10-18 13:49:41 +02:00 |
|
Sara
|
ed274c415f
|
IT FUCKING WORKS (collision resolution is now working)
|
2023-10-18 13:21:02 +02:00 |
|
Sara
|
74369d88fe
|
more debugging for collision sovler
|
2023-10-17 17:17:16 +02:00 |
|
Sara
|
c7e6b2aa29
|
progress on physics
|
2023-10-16 21:31:48 +02:00 |
|
Sara
|
6cc16cf1f8
|
moved input code to player.c
|
2023-10-14 20:55:21 +02:00 |
|
Sara
|
30c1e780a1
|
added contiguous dynamic length array List
|
2023-10-14 20:54:59 +02:00 |
|
Sara
|
a7846a48d9
|
player is now of type Player
|
2023-10-08 23:10:48 +02:00 |
|
Sara
|
47264c3da3
|
added tilemap collision
|
2023-10-08 23:10:37 +02:00 |
|
Sara
|
878b4c5595
|
added debugging logs for player collision
|
2023-10-08 23:10:27 +02:00 |
|
Sara
|
4e966b42a8
|
player now implements SpriteEntity
|
2023-10-08 23:10:13 +02:00 |
|
Sara
|
c1e99e5038
|
now initializing, ticking and cleaning physics world from program_run
|
2023-10-08 23:09:41 +02:00 |
|
Sara
|
25e4fa652c
|
added shape_new_square to construct a square collision shape
|
2023-10-08 23:09:17 +02:00 |
|
Sara
|
d3d5382eb5
|
formatting changes
|
2023-10-08 23:08:56 +02:00 |
|
Sara
|
49191e85ba
|
transform_point now more explicitly rotates input position
|
2023-10-08 23:08:38 +02:00 |
|
Sara
|
9783774a7b
|
tilesets now have a 1x1 square as a collision box & implemented tiledef_get_shape
|
2023-10-08 23:08:09 +02:00 |
|
Sara
|
6bb5fe7837
|
tilemaps now have a rigidbody, tile instances refer to their containing tilemap
|
2023-10-08 23:07:30 +02:00 |
|
Sara
|
6df816e778
|
added sprite entity trait
|
2023-10-08 23:07:04 +02:00 |
|
Sara
|
ac24521b34
|
camera_world_to_pixel_point now also takes camera fov into account
|
2023-10-08 23:06:47 +02:00 |
|
Sara
|
62410b7d72
|
prefixed internal helper functions with _internal
|
2023-10-07 23:00:31 +02:00 |
|
Sara
|
a108aa21f7
|
physics entity interface now requires a callback for collisions
|
2023-10-07 23:00:03 +02:00 |
|
Sara
|
37008f455e
|
the physics world will now work for physics entities
|
2023-10-07 22:59:24 +02:00 |
|
Sara
|
7337592855
|
added behaviour entity type
|
2023-10-07 22:58:51 +02:00 |
|
Sara
|
b7721baeb7
|
collision_check will now return 1 if there is a collision, and write collision data to the new out variables
|
2023-10-07 22:58:15 +02:00 |
|
Sara
|
f237da1b93
|
renamed self to data for transformable interface
|
2023-10-07 18:43:30 +02:00 |
|
Sara
|
59f6c7d1ee
|
moved shape overlap code to collision.c
|
2023-10-07 18:42:38 +02:00 |
|
Sara
|
6f49f846cc
|
renamed self to data for impls
|
2023-10-07 18:42:28 +02:00 |
|
Sara
|
c136bc1494
|
implemented basic player struct with impl for behaviour physics and transformable
|
2023-10-07 18:42:09 +02:00 |
|
Sara
|
9c0c354fcd
|
physics entity now extends transformable
|
2023-10-07 18:41:12 +02:00 |
|
Sara
|
8c78395219
|
changed other type of collision to PhysicsEntity and added separation force
|
2023-10-07 18:39:57 +02:00 |
|
Sara
|
39625789e2
|
added PhysicsEntity trait describing an object containing a rigidbody, shape and transform
|
2023-10-06 23:46:27 +02:00 |
|
Sara
|
32c8b93d40
|
added collision struct to describe a collision between two entities
|
2023-10-06 23:45:31 +02:00 |
|
Sara
|
a00ad5f022
|
added rigidbody struct defining an object's physical properties
|
2023-10-06 23:45:12 +02:00 |
|
Sara
|
aa7f76e8a2
|
get_asset_id will now return 0 if it fails to find the given asset
|
2023-10-06 23:44:43 +02:00 |
|
Sara
|
883d72ff99
|
json_array_len will now fail if the passed in json is not an array
|
2023-10-06 23:44:15 +02:00 |
|
Sara
|
0c9e840986
|
added camera_world_to_pixel_point
|
2023-10-06 23:43:35 +02:00 |
|
Sara
|
c62fed8ec2
|
level_load now logs before freeing filename, fixing double free
|
2023-10-06 23:43:20 +02:00 |
|
Sara
|
7beb63532f
|
addedadded delta_time() to get last frame duration
|
2023-10-06 23:42:55 +02:00 |
|
Sara
|
b442e493d2
|
tileset_from_json now returns an error if allocation of tileset failed
|
2023-10-06 23:42:38 +02:00 |
|
Sara
|
26808815c8
|
make debug no longer builds
|
2023-10-06 23:42:05 +02:00 |
|
Sara
|
7b8f3565dd
|
now using absolute values for vsqrmagnitudef
|
2023-10-06 23:41:52 +02:00 |
|
Sara
|
dae9be6196
|
added transformable and implemented it for Transform
|
2023-10-06 23:41:30 +02:00 |
|
Sara
|
238af041c8
|
implemented shape class with SAT collision detection
|
2023-10-06 23:40:55 +02:00 |
|
Sara
|
783258e086
|
Added ASSERT_RETURN and RETURN_ERROR as well as WARNING variants of each
|
2023-10-02 10:45:30 +02:00 |
|
Sara
|
a841fa7c92
|
reworked rendering to transform sprites to pixel coordinates correctly
|
2023-10-01 21:58:48 +02:00 |
|
Sara
|
4fcb637bbb
|
updated levels
|
2023-10-01 15:22:34 +02:00 |
|
Sara
|
6ac2fa6c4f
|
added keyboard input event handling
|
2023-10-01 15:22:27 +02:00 |
|
Sara
|
4ebe759030
|
implemented tilemap rendering
|
2023-10-01 15:22:17 +02:00 |
|