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8564ed8290
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feat: implemented timing-based combos
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2025-12-10 17:04:05 +01:00 |
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a2d127e6a0
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chore: reimported player model
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2025-12-10 16:19:07 +01:00 |
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2957391dc3
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chore(git): added *.pyc to gitignore
?# modified: project/assets/animations/player_character/swing_1.res
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2025-12-10 16:16:34 +01:00 |
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e8655addcf
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chore: reimported character
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2025-12-09 12:55:08 +01:00 |
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2d2d43f19a
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feat: implemented basic pause menu
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2025-12-05 20:54:54 +01:00 |
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7cdd0f79cb
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chore: updated engine
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2025-12-05 20:54:34 +01:00 |
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39939a5ce4
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fix: camera movement
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2025-12-05 15:14:52 +01:00 |
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99d237af1e
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chore: added PC to cubicle & updated fragments
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2025-12-05 15:12:05 +01:00 |
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3a32bb0f9e
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chore: work on character and ui graphics
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2025-12-05 12:39:00 +01:00 |
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6dcb7b696c
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chore: work on audio
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2025-12-05 12:38:50 +01:00 |
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70f87d04ce
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chore: adjusted effects of impact
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2025-12-05 12:38:30 +01:00 |
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41c8415b69
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fix: camera translation is done on physics process
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2025-12-05 12:36:42 +01:00 |
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7625273467
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feat: enlarged level
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2025-12-05 12:36:15 +01:00 |
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f4e66ae0c3
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feat: added additional board to cubicle
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2025-12-05 12:35:35 +01:00 |
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4c9be63be4
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chore: adjusted freeze frame lengths
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2025-12-04 13:53:32 +01:00 |
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6ab1146231
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feat: over-the-shoulder rotating camera
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2025-12-04 13:53:10 +01:00 |
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4b62351e14
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feat: started making style letter images
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2025-12-04 12:56:29 +01:00 |
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f221d6d82c
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chore(hud): increased margin for score/style meter
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2025-12-04 12:38:37 +01:00 |
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62eda3cc44
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fix: mouse mode is captured for PlayerBody
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2025-12-04 12:38:19 +01:00 |
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da8088f4a1
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fix: hud not clickable
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2025-12-04 12:01:04 +01:00 |
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51cc90b1e4
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feat: refactoring score calculation
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2025-12-04 11:52:11 +01:00 |
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b71342d4c7
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feat: added score display
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2025-12-04 11:07:20 +01:00 |
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35be229d4c
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feat: prototype style implementation
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2025-12-04 10:44:35 +01:00 |
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dbfc8c8b16
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feat: created HUD scene
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2025-12-03 20:00:15 +01:00 |
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59066268ab
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chore: cubicle walls point outward
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2025-12-03 19:52:24 +01:00 |
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5c444106f3
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feat: adjusted fragment objects
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2025-12-03 19:49:49 +01:00 |
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f21c4d664a
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feat: edited extra animation tracks
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2025-12-03 18:06:38 +01:00 |
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01750cb3c8
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feat: work on player animations&improve level
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2025-12-03 18:05:04 +01:00 |
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4858a402eb
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feat: improved destructible objects and effects
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2025-12-03 18:04:52 +01:00 |
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4238abaecb
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feat: improved freeze-frame implementation
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2025-12-03 18:00:24 +01:00 |
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200ae37c3e
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feat: added gamepad input
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2025-12-01 23:56:45 +01:00 |
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afe9cc345e
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feat: updated destruction effects
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2025-12-01 23:55:27 +01:00 |
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a306956a9f
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feat: added tile texture
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2025-12-01 23:55:05 +01:00 |
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a7287d0477
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feat: adjusted playermodel,textures&animations
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2025-12-01 23:54:40 +01:00 |
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25fd653cf0
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fix: transition condition for basic attack -> idle
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2025-12-01 23:53:44 +01:00 |
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9c753d4348
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chore: PlayerRunState rotation_speed is a property
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2025-12-01 23:53:05 +01:00 |
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9b4be95a70
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feat: increased camera shake interval
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2025-12-01 23:52:32 +01:00 |
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5aca082366
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chore: separated turn towards input logic
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2025-12-01 18:39:05 +01:00 |
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e12a0de25c
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feat: increased destroy object freezeframe length
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2025-12-01 18:38:52 +01:00 |
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29cb88cfd6
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fix: HitBox::damaged gets called once in lifetime
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2025-12-01 18:38:02 +01:00 |
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92b1d89d9e
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feat: adjusted destroyed object physics layers
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2025-12-01 18:37:46 +01:00 |
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a5288e96e2
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feat: adjusted player body node order & physics
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2025-12-01 18:37:33 +01:00 |
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6caf6263db
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feat: regenerated particle AABBs
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2025-12-01 18:34:49 +01:00 |
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7b2663cbc2
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feat: implemented camera shake
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2025-12-01 16:36:19 +01:00 |
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d01652bb2a
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chore: created class responsible for camera fx
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2025-12-01 14:09:02 +01:00 |
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21139369d4
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feat: implemented destructible objects and damage
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2025-12-01 01:32:46 +01:00 |
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5263fbad23
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feat: implemented hit&damage boxes
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2025-11-30 22:24:00 +01:00 |
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eae19de5d0
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chore: another pass on the impact effect
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2025-11-30 20:08:59 +01:00 |
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8717e7de58
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fix: added .blend1 files to gitignore
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2025-11-29 23:24:37 +01:00 |
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15e84442ac
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feat: comic-style impact effect
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2025-11-29 23:23:40 +01:00 |
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