Game Concept, Break "Utopia"
An angry game about raising hell on the companies and systems that make life worse.
Doesn't need to be philosophically thought out, or try to convince anyone. The goal is to be cathartic for people who are already fed up with greedy unaccountable corporations. And governments that are bought and paid for.
The goal is also to be a hopeful game, giving the power fantasy of being able to enact meaningful change, and break the literal and metaphorical walls that divide people.
Index
Mechanics
Levels
Narrative