chore: adjusted freeze frame lengths
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parent
6ab1146231
commit
4c9be63be4
3 changed files with 3 additions and 3 deletions
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@ -11,7 +11,7 @@ script/source = "extends Node3D
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func _ready():
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$ImpactFlash2.restart()
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await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.15, 0.0, 0.2).timeout
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await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.07, 0.0, 0.03).timeout
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iter(self)
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$DustCloud.restart()
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@ -10,7 +10,7 @@ script/source = "extends Node3D
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func _ready():
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$ImpactFlash2.restart()
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$ImpactFlash3.restart()
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await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.15, 0.0, 0.2).timeout
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await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.07, 0.0, 0.03).timeout
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iter(self)
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$DustCloud.restart()
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@ -12,7 +12,7 @@ script/source = "extends Node3D
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func _ready():
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$ImpactFlash.restart()
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$ImpactFlash2.restart()
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await PlayerCamera.get_instance().impact_effect($ImpactFlash.process_material.color, 0.15, 0.0, .1).timeout
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await PlayerCamera.get_instance().impact_effect($ImpactFlash.process_material.color, 0.1, 0.0, .04).timeout
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$DustCloud.restart()
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await get_tree().create_timer(0.05).timeout
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$DamageBox.queue_free.call_deferred()
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