From 4c9be63be48c4c760146b3ec9cd43e9402c3bb7a Mon Sep 17 00:00:00 2001 From: Sara Date: Thu, 4 Dec 2025 13:53:32 +0100 Subject: [PATCH] chore: adjusted freeze frame lengths --- project/objects/destructable_props/cubicle_wall_destroyed.tscn | 2 +- project/objects/destructable_props/table_destroyed.tscn | 2 +- project/objects/effects/impact_decal.tscn | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/project/objects/destructable_props/cubicle_wall_destroyed.tscn b/project/objects/destructable_props/cubicle_wall_destroyed.tscn index d4baf476..27891d72 100644 --- a/project/objects/destructable_props/cubicle_wall_destroyed.tscn +++ b/project/objects/destructable_props/cubicle_wall_destroyed.tscn @@ -11,7 +11,7 @@ script/source = "extends Node3D func _ready(): $ImpactFlash2.restart() - await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.15, 0.0, 0.2).timeout + await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.07, 0.0, 0.03).timeout iter(self) $DustCloud.restart() diff --git a/project/objects/destructable_props/table_destroyed.tscn b/project/objects/destructable_props/table_destroyed.tscn index 9f00445e..127eb37c 100644 --- a/project/objects/destructable_props/table_destroyed.tscn +++ b/project/objects/destructable_props/table_destroyed.tscn @@ -10,7 +10,7 @@ script/source = "extends Node3D func _ready(): $ImpactFlash2.restart() $ImpactFlash3.restart() - await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.15, 0.0, 0.2).timeout + await PlayerCamera.get_instance().impact_effect($ImpactFlash2.process_material.color, 0.07, 0.0, 0.03).timeout iter(self) $DustCloud.restart() diff --git a/project/objects/effects/impact_decal.tscn b/project/objects/effects/impact_decal.tscn index d151fcda..919c5775 100644 --- a/project/objects/effects/impact_decal.tscn +++ b/project/objects/effects/impact_decal.tscn @@ -12,7 +12,7 @@ script/source = "extends Node3D func _ready(): $ImpactFlash.restart() $ImpactFlash2.restart() - await PlayerCamera.get_instance().impact_effect($ImpactFlash.process_material.color, 0.15, 0.0, .1).timeout + await PlayerCamera.get_instance().impact_effect($ImpactFlash.process_material.color, 0.1, 0.0, .04).timeout $DustCloud.restart() await get_tree().create_timer(0.05).timeout $DamageBox.queue_free.call_deferred()