chore: adjusted effects of impact
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41c8415b69
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1 changed files with 4 additions and 4 deletions
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@ -14,7 +14,7 @@ func _ready():
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$ImpactFlash2.restart()
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await PlayerCamera.get_instance().impact_effect($ImpactFlash.process_material.color, 0.1, 0.0, .04).timeout
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$DustCloud.restart()
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await get_tree().create_timer(0.05).timeout
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await get_tree().create_timer(0.1).timeout
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$DamageBox.queue_free.call_deferred()
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"
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@ -23,11 +23,11 @@ script/source = "extends DamageBox
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func _on_body_entered(body: Node3D) -> void:
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if body is RigidBody3D:
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(body as RigidBody3D).apply_force((body.global_position - global_position).normalized() * 200 + Vector3(0, 50, 0))
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(body as RigidBody3D).apply_force((body.global_position - global_position).normalized() * 200 + Vector3(0, 100, 0))
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"
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_dvja1"]
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height = 1.01807
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height = 2.05636
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radius = 1.46143
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[node name="ImpactDecal" type="Node3D"]
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@ -61,7 +61,7 @@ damage = 2
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script = SubResource("GDScript_bxu7p")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="DamageBox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.468468, 0.01489)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.771435, 0.01489)
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shape = SubResource("CylinderShape3D_dvja1")
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[connection signal="body_entered" from="DamageBox" to="DamageBox" method="_on_body_entered"]
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