Commit graph

272 commits

Author SHA1 Message Date
a1f5b2308d feat: adjusted rifle animation timings 2026-02-09 16:03:33 +01:00
d24a00a0b0 chore: added characterphysics 2026-02-09 15:39:49 +01:00
8d11408335 fix: enemy riflemen not getting stuck on geometry 2026-02-09 15:39:39 +01:00
325b797b8a chore: wretched animation adjustments 2026-02-09 15:00:35 +01:00
612fba3de1 feat: closed up enemy spawnpoint 2026-02-09 15:00:11 +01:00
dd14f7728c chore: disabled simplify-path 2026-02-09 14:59:58 +01:00
4d1dd44df7 chore: adjusted revolver reload speed 2026-02-09 14:59:47 +01:00
c6b6f537f0 chore: adjusted wretched death animation (again) 2026-02-09 14:32:26 +01:00
34257af18c chore: adjusted wretched death animation 2026-02-09 14:21:21 +01:00
f1cf7525e7 chore: increased number of riflemen in units 2026-02-09 14:07:06 +01:00
a575aee294 chore: created rifle ammo pickup 2026-02-09 14:06:26 +01:00
18c8154576 feat: implemented enemy rifleman combat 2026-02-09 13:29:37 +01:00
f1c4fe75f2 feat: implemented basics of enemy rifleman 2026-02-09 12:53:09 +01:00
13daa093d1 chore: adjusted fire anim 2026-02-08 22:58:48 +01:00
d0885a81f6 chore: adjusted tiling of roof tip 2026-02-08 22:58:31 +01:00
2c4d7913b6 feat: updated fire animation 2026-02-08 22:44:40 +01:00
0b77797943 feat: implemented RiflemanFireState 2026-02-08 22:44:23 +01:00
f7ce254249 chore: cleaned up rifleman class 2026-02-08 18:16:31 +01:00
8c2526b4e6 chore: made enemy physics collider smaller 2026-02-03 23:12:51 +01:00
c79c94268f chore: adjusted map 2026-02-03 23:12:45 +01:00
eddbb0d9cf chore: removed "Difficutly Increased" message 2026-02-02 22:57:23 +01:00
335e782654 chore: thinned demo kit use area gates 2026-02-02 20:51:51 +01:00
1625a11c42 feat: generalising of NPC logic 2026-02-02 20:51:14 +01:00
41bcf4cdf7 chore: adjusted playerdetector location wretched 2026-02-02 20:50:19 +01:00
dfc5ac680a chore: detector line_of_sight_exists is public 2026-02-02 20:19:11 +01:00
d430da0801 chore: adjusted 2x1 wall mesh 2026-02-02 12:41:05 +01:00
f0aba0caf7 feat: added stairs to dock 2026-02-01 16:27:42 +01:00
3340ee4922 fix: demopack pickup is interactables layer 2026-02-01 16:26:30 +01:00
710e9c7bde feat: simplifying enemy state logic 2026-02-01 16:26:12 +01:00
603b3afcc2 fix: completed incomplete function skeleton 2026-02-01 10:56:44 +01:00
1ffe20fc98 fix: whitespace at the end of a line 2026-02-01 10:56:08 +01:00
7810bc415b chore: WIP rifleman implementation 2026-01-31 23:11:39 +01:00
5f3e21f254 chore: adjusted rifleman animations 2026-01-31 23:10:32 +01:00
8023e8a5aa chore: added standards-complying this-> 2026-01-31 23:09:44 +01:00
bc397b3664 chore: changed player start location 2026-01-31 16:53:53 +01:00
b89256fb34 chore: adjusted riverside area 2026-01-31 16:53:40 +01:00
82d6eb8afc chore: adjusted revolver mesh 2026-01-31 16:53:23 +01:00
b097878a82 chore: adjusted rifleman idle anim 2026-01-31 15:48:36 +01:00
d9197fb937 fix: pathing issues on map 2026-01-31 15:41:44 +01:00
cc49d13fb2 chore: longer revolver mesh 2026-01-31 15:41:28 +01:00
4b7a41976f chore: patrol unit count = 3 2026-01-31 15:11:39 +01:00
eb93cb19ab fix: alignment of wretched colliders 2026-01-31 15:11:17 +01:00
964d0d497b chore: adjusted revolver model 2026-01-31 15:10:37 +01:00
28361d6ea7 chore: increased difficulty weight of wretched 2026-01-30 22:57:09 +01:00
c071194d03 fix: player_body include in player detector is in impl file 2026-01-30 22:56:03 +01:00
55f254d4ec fix: player detector checks normalized dot product 2026-01-30 21:32:42 +01:00
0b656459dc chore: enabled simplify path for wretched 2026-01-30 20:17:56 +01:00
7e2748b487 chore: WIP map adjustments 2026-01-30 20:17:32 +01:00
5d133975f9 chore: reimported and updated revolver model 2026-01-30 20:10:56 +01:00
69af3f49ce chore: added more enemy entrances 2026-01-30 14:39:52 +01:00