Commit graph

75 commits

Author SHA1 Message Date
4c9be63be4 chore: adjusted freeze frame lengths 2025-12-04 13:53:32 +01:00
6ab1146231 feat: over-the-shoulder rotating camera 2025-12-04 13:53:10 +01:00
4b62351e14 feat: started making style letter images 2025-12-04 12:56:29 +01:00
f221d6d82c chore(hud): increased margin for score/style meter 2025-12-04 12:38:37 +01:00
62eda3cc44 fix: mouse mode is captured for PlayerBody 2025-12-04 12:38:19 +01:00
da8088f4a1 fix: hud not clickable 2025-12-04 12:01:04 +01:00
51cc90b1e4 feat: refactoring score calculation 2025-12-04 11:52:11 +01:00
b71342d4c7 feat: added score display 2025-12-04 11:07:20 +01:00
35be229d4c feat: prototype style implementation 2025-12-04 10:44:35 +01:00
dbfc8c8b16 feat: created HUD scene 2025-12-03 20:00:15 +01:00
59066268ab chore: cubicle walls point outward 2025-12-03 19:52:24 +01:00
5c444106f3 feat: adjusted fragment objects 2025-12-03 19:49:49 +01:00
f21c4d664a feat: edited extra animation tracks 2025-12-03 18:06:38 +01:00
01750cb3c8 feat: work on player animations&improve level 2025-12-03 18:05:04 +01:00
4858a402eb feat: improved destructible objects and effects 2025-12-03 18:04:52 +01:00
4238abaecb feat: improved freeze-frame implementation 2025-12-03 18:00:24 +01:00
200ae37c3e feat: added gamepad input 2025-12-01 23:56:45 +01:00
afe9cc345e feat: updated destruction effects 2025-12-01 23:55:27 +01:00
a306956a9f feat: added tile texture 2025-12-01 23:55:05 +01:00
a7287d0477 feat: adjusted playermodel,textures&animations 2025-12-01 23:54:40 +01:00
25fd653cf0 fix: transition condition for basic attack -> idle 2025-12-01 23:53:44 +01:00
9c753d4348 chore: PlayerRunState rotation_speed is a property 2025-12-01 23:53:05 +01:00
9b4be95a70 feat: increased camera shake interval 2025-12-01 23:52:32 +01:00
5aca082366 chore: separated turn towards input logic 2025-12-01 18:39:05 +01:00
e12a0de25c feat: increased destroy object freezeframe length 2025-12-01 18:38:52 +01:00
29cb88cfd6 fix: HitBox::damaged gets called once in lifetime 2025-12-01 18:38:02 +01:00
92b1d89d9e feat: adjusted destroyed object physics layers 2025-12-01 18:37:46 +01:00
a5288e96e2 feat: adjusted player body node order & physics 2025-12-01 18:37:33 +01:00
6caf6263db feat: regenerated particle AABBs 2025-12-01 18:34:49 +01:00
7b2663cbc2 feat: implemented camera shake 2025-12-01 16:36:19 +01:00
d01652bb2a chore: created class responsible for camera fx 2025-12-01 14:09:02 +01:00
21139369d4 feat: implemented destructible objects and damage 2025-12-01 01:32:46 +01:00
5263fbad23 feat: implemented hit&damage boxes 2025-11-30 22:24:00 +01:00
eae19de5d0 chore: another pass on the impact effect 2025-11-30 20:08:59 +01:00
8717e7de58 fix: added .blend1 files to gitignore 2025-11-29 23:24:37 +01:00
15e84442ac feat: comic-style impact effect 2025-11-29 23:23:40 +01:00
86c73ddb67 feat: implemented swing_3 impact effects 2025-11-29 16:42:48 +01:00
0c0c3adb15 chore: general improvements to attack chain 2025-11-29 15:13:18 +01:00
4b43358975 feat: implemented initial attack states logic 2025-11-28 23:17:13 +01:00
356b88948e feat: separate running state&separating body/state 2025-11-28 16:21:21 +01:00
e70df42ab7 fix: change_me -> break_utopia in build name 2025-11-28 01:05:20 +01:00
c685e2bdf4 feat: implementing movement using root motion&fsm 2025-11-28 01:05:01 +01:00
f74dd84eee feat: updated animations and textures 2025-11-28 01:04:21 +01:00
cd10582d7a feat: movement implemented 2025-11-26 16:46:17 +01:00
372730d6eb feat: started project 2025-11-25 23:41:31 +01:00
39a8532bf4 feat(project): added .dir-locals 2025-11-25 23:40:46 +01:00
Sara
82f2cae0f6 fix: added .cache and build artifacts to gitignore 2025-06-23 21:13:38 +02:00
fdb9ad8de0 Merge pull request 'Adding just format command to justfile' (#13) from feat/just-format into development
Reviewed-on: hertog/godot-module-template#13
2025-06-21 21:40:05 +00:00
Sara
79048bc28e feat: added comments to justfile for clarity and debugging ease 2025-06-20 21:28:26 +02:00
Sara
684fcbf3c9 feat: added just format command 2025-06-20 21:28:01 +02:00